Oh, yes, scholars have a bit of a bad low level experience, too. White mages have their skills early on, but scholars have similar problem to low level tanks not having tank stance; they don't get cleanse early enough.
It just doesn't matter, if the tanks loses one or two mobs sometimes in a low Level dungeon.
The trinity might be there, but in low Level dungeons it doesn't matter much, if you break out of it for short time.
At least that way cou can sometimes use Featherfoot/Haymaker/Keen Flurry/Ice2/Sleep/Shadowbind in a usefull manner, before they lose their effectivness and are removed from your hotbar entirely.
Also ACN/SMN's Physik is enough to help healing (if you got no fairy and healer has problems).
Vendor gear is complete trash. NQ stuff is considerably weaker than HQ stuff.
IMO gear progression for a new tank from 15-50 should look something like this
Brand-New/Plundered -> Grand Company stuff/Haukke aetherial pieces -> Cavalry -> More Grand Company stuff & any Qarn/Cutter's aetherial pieces you get along the way -> Sentinel/HQ High Mythril/More Grand Company stuff/Dzemael & Aurum aetherial pieces/i50 stuff from job quests -> i90 stuff you get from job quests -> Ironworks
Last edited by CGMidlander; 06-15-2016 at 07:38 AM.
"Worse than" doesn't necessarily mean "trash". NQ stuff works just fine as long as it's actually meant for your class. You mainly just want to have a decent amount of HP and a level appropriate weapon, then you're set.
I cant agree more, though for like totoraks mini bosses id time eos'regen to offset the lack of a cleanse. As far as a tank stance, it would be nice considering gladiator or not, marauder or not, they are still classified as tanks. most dps get some form of damage enhancing stance or major cooldown in the lower level range(or theyre cross classible for the most part) though tanking has been made relatively easier since 2.0 (paladin main at launch was p bad, even with relic you could have mobs bouncing all over the place in level 50 dungeons) maybe theyll fix that. i dont agree with the stances being cross class though, as each one now gives a different penalty to damage, however it would be really weird to see a marauder using "shield oath" as the damage penalty is way less than defiances is now
I am a new player. My WAR here is my highest character. A few months ago I leveled a PLD to 35ish, then has to switch servers for a friend and leveled this guy up over the last few weeks.
I have to admit a tank stance would be a quality f life improvement, BUT I do not feel it is necessary at all. I did just fine in the leveling dungeons as both a GLD and MRD without it. Threat was rarely lost and survivability was decent. I had nothing but quest given gear and whatever merchant gear I could afford.
Okay, but it takes two seconds to learn how to tank correctly. I absolutely sucked at first...but then...I "got good" (I know I hate that phrase but it kind of applies to this situation)? By...you know, reading my skill set and observing other tanks and etc....the usual. The desire to tank is a masochist's wish at best and the journey to becoming a tank is one hell of a ride. Might as well cry a little too on the way to mastery. Honestly, if you're put down by a few mishaps when you start tanking, you really should think about switching your classes 'cause there's always going to be problems and issues, might as well get used to it. Sounds elitist or snobby but I feel it's the truth. The greatest musicians in the world didn't become the greatest by getting everything handed to them. Just put in the work and if ya' really wanted to tank, you'd be trying your best at learning how to tank correctly instead of trying to make it easy. I don't know, maybe I just like a good challenge and maybe I am that masochist who likes the pain of fighting for aggro at a low level (joke...I know how to tank).
Though all that being said, I could agree to maybe...an enmity enhancement for new tanks where GLD, MRD, or DRK are their first class/job. Help them get used to the system but I am against an implementation to release Tanks' tank stance at level 15.
Last edited by Enkonda; 06-15-2016 at 01:25 PM.
"With each passing day, the world finds new and exciting ways to kill a man."
―Balthier
It is trash considering how HQ/Green/Blue alternatives are considerably better and not much more difficult to get. (In some cases they're actually easier to get)
The sooner new players learn about the discrepancies between HQ and NQ stuff in this game, the better off they are. The discrepancies grow as you progress up the levels.
Actually, technically speaking... the discrepancy shrinks as one levels up. From 1-50 a NQ item will have 80% of the stats of its HQ version but from 50-60(or, more specifically, any recipe added by Heavensward) a NQ item will have 90%.It is trash considering how HQ/Green/Blue alternatives are considerably better and not much more difficult to get. (In some cases they're actually easier to get)
The sooner new players learn about the discrepancies between HQ and NQ stuff in this game, the better off they are. The discrepancies grow as you progress up the levels.
Last edited by Donjo; 06-15-2016 at 09:21 PM.
I recently made a 2nd WAR, and yes when you get into a dungeon with multiple lv60's who have all the best cross class CDs available and are 100% stat caped and your not even in the best gear for your level it can kinda be a pain (brd is the biggest issue in this department, and always has been in low levels, lot of oGCD and good dmg cooldowns and people play them at low level like high level which does not always work out well).
The only change to tank stances that needs to happen is PLD need sword and shield oath levels swapped. below lv30, there is no dungeon that even needs a tank, and the struggle with not having tank stance makes you learn how to truly build threat. The issue is, starting with brayflox, you should have a tank (can be done w/o with skilled vet players) and when PLD cant keep up in these levels things go bad fast.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.