Quote Originally Posted by winsock View Post
What I am saying is, if a DPS class has poor DPS in a low lvl dungeon, the worst that typically happens is that the dungeon takes a bit longer.

If a tank has poor threat during a low lvl dungeon, the worst that typically happens is the the dungeon takes a bit longer.

If you want to implement tank stance at low levels due to "mistake-proofing" as you said earlier, should you not also mistake-proof DPS classes as well?
Should any new players be allowed to perform poorly?
Ok, I wanted to clarify that it was you opinion, not documented information.

If you feel that mistake-proofing in DPS needs to be implemented, you're welcome to suggest a method on doing so. It's generally only necessary in where systematic errors occur. You don't want to create fixes if nobody is having an issue.