I am arguing for more options when it comes to DF and clearly stated rules for them. Right now it is impossible to enforce anything in DF because there are no guidelines to follow. The problem with special treatment is that while you can't force better performance from others you can force others to carry you so the players who are doing good job are always at disadvantage. What is wrong with matching folks with similar mindset together?

Nobody would be forced to help new players. There would still be players helping, look at how many "help me carry a friend" PFs are up. There is also the mentor roulette and bonus. People would be still helping so I don't see the issue here. Would the first time clears have longer wait times or require more effort? Well that is quite possible. But the "elitists" would be out of the Q, which could actually improve the enjoyment for the new players.

I tolerate many things, the only people I kick are offline - because I am soft. It's my weakness and I accept it, yet that is exactly the reason why I could use the features mentioned to make me less exploitable. I could probably try to practice being more toxic... but in all honesty that is not something I would like to do.

Quote Originally Posted by LadyVal View Post
If you replace your terms for "casual" and "efficient" with "colored" and "white" your ideas sound a whole lot like actual ideas that were used in the US in the 1950s.
So since when does trying hard allow you to change skin colors exactly? :P With performance there is still the possibility (and quite easy) of moving up to decent level of skill from the bottomless pit of underperformance.