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Thread: PLD 4.0

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  1. #1
    Player
    RiisWolf's Avatar
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    Jun 2015
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    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AlexiIvaniskavich View Post
    Since 3.0, PLD has had TP issues. There is no offensive ability that a PLD can spam while allowing TP to regenerate naturally. With as little damage that PLD does, this is a problem. Yes I could cast Stone skin on myself (for a max 2k shield) or on a DPS/Healer for a much weaker effect. I am not advocating that a PLD who has floored their TP should sit there on their bum. The weakest tank doesn’t also need to be the fastest tank to the TP floor, without some sort of TP regen/assistance.

    You asked how PLD’s hit the floor (still within topic) I showed you how. Your solution to our TP issue is to spam Stone Skin (not even close to topic for what people would like to see for the class in 4.0). A good PLD doesn’t spam stone skin in the middle of the action. They use it during down time (jumps) or just before tank busters. I offer you an alternative to the 2.0 method of pld stone skin just before tank buster. It is a heal that is just as powerful as Equilibrium – it’s just not instant and can be interrupted. You then claim that tanks need to mitigate pre TB and it is a healers job post TB…… Equilibrium would like to say hi….

    Your single mindedness on this subject, combined with the fact that your chosen class is built around self-recovery is where I take issue. You are just as guilty as going off topic as Februs or myself.
    First of all, they did not have a TP problem since 3.0 because all you had to do was use MP or Shield Swipe, both meant a DPS loss, but you closed-minded parsers wanted to whine so much about Swipe not being a DPS increase. SE caves and gives you the increase you've begged for, and now your only two options are to use MP or do nothing.

    Secondly, what part of
    Quote Originally Posted by RiisWolf View Post
    If you run out of TP....
    do you not understand. You're TP is zero, gone. You're not going to DPS because you can't, yet you wanna argue with me by saying you'd rather do nothing than use stoneskin on yourself. And to add insult to injury, assumed I implied use it on the DPS or healers too. Why? Only you should be hurt, not them. Go on, let's see you write "I'm not going to do nothing but spam stoneskin on myself and others" again. Since that's one of the only things you and Februs know how to do. Neither of you even said alternative

    Three, timing clemency to cast right after a tankbuster, one that normally kills you in 2 hits, is a gamble. It's not skill. Any idiot can do that and fail on a whim too. All you have to do is cast late.

    Four, here you go using Equilibrium as an excuse to justify that clemency gamble, over using stoneskin to further reduce the damage.

    Five, how is it that I'm the "single-minded" one when I got you who's done nothing but reject anything and everything meant less DPS like any closed minded parser would without providing any real alternative you can do current other than sit there and nothing, while I got another who blames running out of TP on a 2.4 second recast when so many others including myself can last a minute longer (without using MP btw), and clueless somebody who's just here to troll me?

    And seriously you need to stop making this about Warrior. Just because you got a BIG slow, interruptible means to heal yourself, it doesn't mean you try to be a warrior. Just play warrior if you want to use Equilibrium so bad. Otherwise stop.

    Roughly isn't half as strong and up for 1/3 of the time. You can't brush off FoF as "roughly" Darkside, just because it increases damage at all. Additionally it's weaker to a paladin because it can not buff Flash and Clemency, both of which are powered by attack power. That's an actual problem. Switching the buff to 30% attack power wouldn't change the DPS gains at all but it'd be a boost for paladin.

    The purpose of your post have done nothing but affirm your unwillingness to understand or read the alternatives to a problem you and other DPS obsessed tanks love to fabricate whenever it gets in the way of your numbers, even WHEN and IF you are at ZERO TP. You have never once properly responded to IF and WHEN you run out of TP, you've been arguing over things I never said, what my profile says, or nothing about what you've been actually doing to run out of TP in less than 2 minutes. Not even fracture or extra shield lobs upon boss's reentry was mentioned. Oh right, you're make-believe skillful use of clemency to heal tankbuster damage you could have reduced; again, that's gambling, anyone can do that easily, so stop using "skill" as an excuse to make yourself feel good. It also goes to show how fake and insulting your arguments are, and that's not considering the blatantly rude ones Februs is making. Anyway I'm done weeding junk out of you.

    IF and WHEN you decided to acknowledge what "if and when" means, I'll carry on. Until then I'm done. Have fun trying to make things worse for us all.
    (1)

  2. #2
    Player
    Reynhart's Avatar
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    Ul'Dah
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    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by RiisWolf View Post
    First of all, they did not have a TP problem since 3.0 because all you had to do was use MP or Shield Swipe, both meant a DPS loss
    Before 3.0, Shield Swipe was a DPS gain. That's why you'd want to use it whenever it procs (Especially after it was given an enmity boost), and how you'd gain some TP back.
    (1)

  3. #3
    Player
    RiisWolf's Avatar
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    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Before 3.0, Shield Swipe was a DPS gain. That's why you'd want to use it whenever it procs (Especially after it was given an enmity boost), and how you'd gain some TP back.
    That was only because back then Royal Authority, Gore Blade, and Dark Knight's riposte wasn't in the picture before 3.0. Where as in 3.0 we got the long awaited threat modifier for swipe, a means to activate it more often, stronger attacks which made swipe a DPS lose, and DRK's riposte that made some players want swipe to be just like (and they got their wish in 3.1). Nothing about the 40TP cost, it being a GCD and TP you'd recover from changed in 3.0.

    Would be nice if swipe was on a shorter timer than it is now, assuming they keep it an ogcd.
    (0)

  4. #4
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
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    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by RiisWolf View Post
    Would be nice if swipe was on a shorter timer than it is now, assuming they keep it an ogcd.
    Would be nice if it was kept on GCD but made a conal AoE...(With reduced potency, of course)
    (1)

  5. #5
    Player
    RiisWolf's Avatar
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    Character
    Triptolemus Zaels
    World
    Balmung
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    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Would be nice if it was kept on GCD but made a conal AoE...(With reduced potency, of course)
    That definitely would be rad.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    Would be nice if [Shield Swipe] was kept on GCD but made a conal AoE...(With reduced potency, of course)
    Could even go half and half, so it's still usable filler.

    Shield Swipe - Weaponskill - Delivers and attack with a potency of 115 in a cone to all enemies before you. Damage doubled against the main target. Additional Effect: Increased enmity.
    (Total potency done to main target: 230. Now even with the average potency of a Royal Authority combo). Costs 50 TP, up from 40.
    [RA does 3.6 potency per TP. This would now do 4.6, down just slightly from 5.3 as per 210 potency for 40 TP.]
    Edit: To be honest Shield Swipe might not even need RA-combo-average potency, as long as you are able to do more Royal Authority combos as a result of using Swipe, such that it has at least faintly greater overall contribution than RA-combo-average.

    220 potency feels like the minimum though, given how much we all hate to lose dps, especially if RoH were eventually buffed.I realize this is literally agonizing over 10 potency in design, but it would otherwise be agonizing over 10 potency in practice.
    _______________

    All this shield swipe talk makes me want actual differences between the shield types in regards to Swipe and possibly even Bash, though...
    (0)
    Last edited by Shurrikhan; 01-17-2016 at 10:20 AM.

  7. #7
    Player Kosmos992k's Avatar
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    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shurrikhan View Post
    All this shield swipe talk makes me want actual differences between the shield types in regards to Swipe and possibly even Bash, though...
    yes, they should modify skillspeed based on their size. Ranging from +5% for bucklers to -10% for full size scutums
    (0)

  8. #8
    Player
    Shurrikhan's Avatar
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    Tani Shirai
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    Cactuar
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    Monk Lv 100
    Quote Originally Posted by Kosmos992k View Post
    yes, they should modify skillspeed based on their size. Ranging from +5% for bucklers to -10% for full size scutums
    I've personally always been a fan of differing weaponspeed recasts, such on Swipe that a buckler practically works like an oGCD, a kite shield just short of a GCD, and a tower shield just over a GCD, for differing potencies, TP costs, and pacification times (i.e. 8s via Tower, 6s via buckler).

    Unless there's a lot more Sword and Board integration though, I don't see why the shields would affect actual skill speed, or anything other than the shield moves themselves.
    (0)