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  1. #1
    Player
    Divine_Intervention's Avatar
    Join Date
    Jun 2014
    Posts
    489
    Character
    Divine Intervention
    World
    Phoenix
    Main Class
    Arcanist Lv 61

    Some Warrior Q's

    Hey guys. I've leveled my warrior now, and i've run a few simple things with it (alexander floor one, a few duty roulettes).

    Now I feel slightly capable, but i know i'm far from playing the class very well. A few questions i'd like to pose.

    1) Storms eye. Tooltip states "Decreases target's slashing resistance by 10%". Stupid question, this is going to increase the warriors dps on the target, not just the other dps of group? Also, do i want to prioritise getting storms eye up at the start of the fight?

    2) Dealing with high damage/CD management. I'm finding that I burn through my cooldowns quite quickly, and don't always have one ready for another high damage attack (mainly in alexander fights at the moment). How does a warrior manage their cooldowns effectively? For those "tank buster" moments, i realise we have holmgang, but am i missing something.

    At the moment i'm simply trying to use those cooldowns, and ensure i have storms path up if i know some damage is incoming along with whatever other cooldown i have available, hopefully vengance (and inner beast if it's ready).

    3) Gamepad layouts - I play on ps4, and while i've gotten my hud layout and hotbar layout to something i'm USED to, i'm aware that it's not very .. is optimal the right word? What do you guys have going on, any advice?

    Those are my main questions at the moment, i'm sure i'll crop up with some more. I look forward to hearing what you got for me! Thanks.
    (0)

  2. #2
    Player
    BattleGrace's Avatar
    Join Date
    Dec 2013
    Posts
    77
    Character
    Keiga Dawnstar
    World
    Tonberry
    Main Class
    Warrior Lv 60
    Yes storms eye increases your damage, no you don't have to use it as your first rotation in an opener, but do make sure it is your second, if you have a nin they normaly open with Dancing edge anyways but keep up storms eye and hopefully your NIN isn't an idiot and realises what you're doing and stops using dancing edge. just remember SE BB or SE SP once you have enough threat.

    Combine your cooldowns with inner beast, it's the most effective way of using them, don't use vengence and thrill for tank busters use IB and Veng or IB and thrill unless of cause we are talking extreamly hard hitting tank crunchs that come around every 2 minutes or so (hypercompressed laser in floor 1 savage) then you can effectivly use IB thrill and Veng and you'll be sweet till it comes around again and in which case same deal.
    main point pair cooldowns with innerbeast not with eachother.

    as for gamepad layouts can't help you
    (1)

  3. #3
    Player
    Divine_Intervention's Avatar
    Join Date
    Jun 2014
    Posts
    489
    Character
    Divine Intervention
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    Ahh, I see. I was wondering if that was the effect of storms eye. So it's worth getting that up along with main and then going nuts with berserk (i tend to combine berserk and bloodbath).

    Combining cooldowns with IB, so that's what i'll have to start working on. I knew I was doing it wrong lol!

    your "main point" line was perfect mate, thanks.

    Gamepad - no worries, appreciate your thoughts on the other stuff anyway.
    (0)

  4. #4
    Player
    Sareal's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Sareal Keeper
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    1) Priorize keeping aggro if you are tanking, if you are DPSing then you might want to have Storm's eye up ASAP. It increases your own DPS as well (seeing as Great Axes are slashing damage)

    2) Warriors don't have a lot of cooldowns to begin with, that's normal, will feel especially true if you played paladin effectively before. Warrior damage from DPSing also greatly comes from stacked cooldowns in my own experience (someone can correct me on this). As a warrior you are going to want to pop some cooldowns on tank busters but it "probably" won't feel as effective as say a paladin mitigating tank busters.

    3) Control scheme is 100% personal. There is absolutely no "optimal" ways to go on about this. The most "optimal" way to have your controls set up is to get used to something that works for you.
    (1)

  5. #5
    Player
    Divine_Intervention's Avatar
    Join Date
    Jun 2014
    Posts
    489
    Character
    Divine Intervention
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    Morning Sareal, thanks for your input. Here are my responses:

    1) I should have been more clear on my OP lol. I was thinking along the lines of once i've established adequate threat what order of debuffs should i be looking at, but yep, I'll remember to have SE up for when i'm rocking deliverance now

    2) You're right, it does feel really strange / less effective without the paladins' myriad tank busters, but this is what i'm trying to get used to. I'm going to start using the pairing a cooldown with innerbeast mentioned by BattleGrace. At the moment it felt like i got to a high damage attack/phase and thought "oh crap, are these CD's i have left going to cover me?".

    3) Quite right. I've gotten used to what i have i guess, but i'm now thinking about adding an extra hotbar on the screen to display things hidden in toggle hotbars on the pad, as if i can't see it, i often forget it's there/ready (see inner beast lmao!).

    Thanks for the input on the thread, and i hope you have a great day ^_^
    (0)

  6. #6
    Player
    Sareal's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Sareal Keeper
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I haven't played warrior optimally, but from personal experience (coming from paladin) I feel I must trust my healers a lot more. I guess warrior's main responsibility is just to "soak" the tank buster by having an proper cooldown up to mitigate the buster by that much, but by no means is it going to save you everytime. At least, that is how I feel it.

    As for the controls, I guess I can suggest enabling the extra hotbars you get from using Left & Right trigger simultaneously. When I discovered this, I was able to sort my abilities in such a way that I didn't need to toggle and then accidentally use an ability I didn't mean to, due to the fact I was still on the wrong bar and didn't notice.
    (0)

  7. #7
    Player
    BattleGrace's Avatar
    Join Date
    Dec 2013
    Posts
    77
    Character
    Keiga Dawnstar
    World
    Tonberry
    Main Class
    Warrior Lv 60
    the biggest problem you will ever encounter if knowing weather or not said attacks and tank busters are magical or physical, if they are indeed physical everything is sweet but if they are magical then 2 of your cooldowns do become useless ( foresight and raw intuition) but hey atleast you don't get shafted as hard as pally on that front.
    as to high damage non tank buster attacks innerbeast alone is normaly fine perhaps with one of your smaller less DR based cooldowns just incase you feel abit unsafe.
    remember it's ok to fuck up and use too many cooldowns, wipe and retry as long as you learn from it and thats realy the be all end all is just learning what you can and can not get away with.
    (0)

  8. #8
    Player
    ArdorGrey's Avatar
    Join Date
    Nov 2014
    Posts
    179
    Character
    Ardor Grey
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Sareal View Post
    I haven't played warrior optimally, but from personal experience (coming from paladin) I feel I must trust my healers a lot more. I guess warrior's main responsibility is just to "soak" the tank buster by having an proper cooldown up to mitigate the buster by that much, but by no means is it going to save you everytime. At least, that is how I feel it.
    once you really understand warrior its quite the contrary tbh. Your cds are on shorter timers so if your healers mess up you can usually afford to burn extra depending on phasing, at the expense of pushing dps stance. on pld you really cant mix things up. You have one single penultimate rotation with no intuition, improvisation or alternative strategies. Just follow the routine, rinse and repeat.
    (0)

  9. #9
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Once you combine IB woth anything you have a potent combo. You really are hard to kill. Think about it this way, if you IB a tank buster, your a pld woth 25% more hp in shield oath.

    Thrill of battle+IB= pld in Sh.Oath with 50% more HP. What in the world would kill a pld with 50% more hp? Not much.

    IB+foresight (weakest CD we have)=26.4% damage reduction (to physical) on top of defiance. Better than pld in Sh.Oath with rampart (20%. The stances cancel out) but only for physical.

    Warrior isn't nearly as squishy as it looks. It's actually super sturdy vs frequent tank busters because that's what IB is great at. Taking 1 hit every 20-30 sec. It's REALLY good at that.

    Have faith in the IB. Believe in the IB. Become one with the IB. Use less CDs, use more IB. It's an on demand rampart. Nothing squishy about that.
    (0)
    Last edited by Izsha; 01-17-2016 at 05:21 PM.

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sareal View Post
    As a warrior you are going to want to pop some cooldowns on tank busters but it "probably" won't feel as effective as say a paladin mitigating tank busters.
    Agreed. WAR HP tend to yoyo a lot more than PLD HP simply due to the nature of their tank stance (and you'll notice even more hp gain/loss on top of that if the WAR is stance dancing because their HP pool itself shrinks and grows). As a healer it can be a little alarming at first (seriously you think they're gonna die), but you get used to it. The self-healing is absolutely nuts, though. I've critted myself for nearly 14k with Equilibrium, 5k with Second Wind, and Bloodbath actually helps quite a bit on AoE pulls.

    Good WARs are an absolute joy to heal. They use their cooldowns effectively and use their self-healing in such a way that it extends the healer's DPS windows dramatically. Bad WARs are about the squishiest thing with a blue icon and require constant babysitting.

    Quote Originally Posted by Izsha View Post
    IB+foresight (weakest CD we have)=26.4% damage reduction (to physical) on top of defiance. Better than pld in Sh.Oath with rampart (20%. The stances cancel out) but only for physical.
    You'd be better off saying IB + Foresight = Rampart + Foresight. Don't forget that Paladins can cross-class Foresight.

    So really you're just reiterating that IB = Rampart, albeit only for 6 seconds at a time and requiring a GCD. :3
    (0)

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