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Thread: PLD 4.0

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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Brian_ View Post
    Because PLD was niche in that it was the only low DPS, low magic-mitigation tank.
    Again, the problem with PLD is not that it has personal low DPS. It's that it offers nothing relevant to the raid to compensate for that.

    Looking only at personal DPS is like saying BRD is a bad job because its numbers are lower than other DPS.

    Quote Originally Posted by Brian_ View Post
    But, by doing so, you are just falling back into the current meta where anything over that baseline is sacrificed for more DPS.
    Unless they design content where killing the ennemy is not the goal, everything above the minimum will always be sacrificed for more DPS. Solo tank or solo heal strats alredy existed for First Coil, as well as STR speced tanks, especially for that. With this idea, you sacrifice a second tank to gain a fifth DPS.

    Quote Originally Posted by Brian_ View Post
    And, if all you cared about was casual content, then none of this discussion needs to happen.
    What really set high-tier content from other content is not the difficulty, it's the choice. In Duty Finder, you'll end up with random jobs and random players, so, you don't have to design several strats to clear it. In Savage or early Extreme Primals, you can chose your setup and it will change how you manage the fight. You can specifically try a solo tank Ravana (Or even a solo tank Bismarck, with this kind of stacking defensive buff), so it could be interesting to design jobs around these different strats.

    And if different strats result in approximately the same clear time, there's no balance issue.
    (0)
    Last edited by Reynhart; 01-19-2016 at 07:49 PM.

  2. #2
    Player
    relasine's Avatar
    Join Date
    Sep 2015
    Posts
    2
    Character
    Nini Renini
    World
    Cactuar
    Main Class
    Paladin Lv 60
    I'd love to see some kind of trait that would reset the cool down on Circle of Scorn. Perhaps give Royal Authority a chance to do so? I hate to rely on RNG for such things, but I can't think of another good place to put it.

    Additionally, something that would allow Shield Swipe to be brought to bear while OTing would be nice.

    How about this, give Royal Authority two additional effects:

    Sword Oath (Combo Bonus): Royal Authority has a chance to proc Shield Swipe.
    Shield Oath (Combo Bonus): Royal Authority has a chance to reset the cooldown on Circle of Spite.
    (0)
    Last edited by relasine; 01-20-2016 at 01:32 AM.

  3. #3
    Player
    KristianFortNox's Avatar
    Join Date
    Oct 2013
    Posts
    50
    Character
    Kristian Fortnox
    World
    Hyperion
    Main Class
    Paladin Lv 100
    That Paladin's Royal Authority can ignore the effect of Shield Oath. To Maximum the DPS of RA that all I can think of
    (0)
    Oak Tree Paladin Kristian Fortnox

  4. #4
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    only thing I feal PLD lacks is better AoE Arrgo, buff "Flash" & "Circle of Scorn" a bit (like if Flash generates 600 arrgo per use buff it to max 650-700... before Shield Oath modifyer) & maybe remove/tweek the effect of "Flash" so the blind lasts longer &/or remove/extend the number it takes to become immune cause even when "blinded" it only drops their chance to hit from 90% to what 40-60% (no idea the real %'s) if imunity was remoed from PvE enemies only (so its less OP in PvP) it at lest would give PLD's a) more controled (with RNG) medigation, maybe & b) add a reason to use it when fighting 1 mob/boss, or more reasons

    Really a slight buff to AoE Arrgo generation & I'd be fine... will still use PLD anyway only cause I just dislike DRK (lv'n it outa boardum) & sound effects from WAR annoy me (That and all this rumored "high skill cap" for it)
    (0)

  5. #5
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    With all 3 tanks capped i can say for certain PLD needs an actual aoe/cleave and Royal Authority fits that task well.

    Then there's Clemency. When i heard the first time PLD's were getting an actual healing skill i was excited. I mean that if anything screams holy knight right there. Well we got a healing skill alright, just not exactly what i had in mind. A very situational interruptable spell with a hefty cost tagged into it. When it works it's great but it feels so clunky compared war/drk which healing is built into their rotation and defenses. Not only does it not weave into our rotation, it's way too expensive to use. Managing mana is something every PLD knows how to do but it's still a dangerous gamble with flash being our primary aoe.

    I'd rather have Clemency built into our rotation. A resource like mechanic that builds over time in a rotation (like warriors wrath + unchained for example) would make clemency a heck alot smoother to use and on demand when actually needed. I know, i know, ripping warriors off is not the way to go. Open to ideas.
    (0)
    Last edited by Vurtney; 01-23-2016 at 08:37 AM.

  6. #6
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Vurtney View Post
    I'd rather have Clemency built into our rotation. A resource like mechanic that builds over time in a rotation (like warriors wrath + unchained for example) would make clemency a heck alot smoother to use and on demand when actually needed. I know, i know, ripping warriors off is not the way to go. Open to ideas.
    A stacking buff that you could spend on a heal (on one target, with half potency on yourself), or a defensive/offensive buff.

    SeemsGood.
    (0)
    My life while tanking is an existential hell from which there is no escape.

  7. #7
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    If PLD had a stack system, I'd like it if each additional stack increased spell speed up to where at max stacks its like having a Swiftcast. ( using a spell at any time will spend any stacks you've been saving up.)
    (0)

  8. #8
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ragology View Post
    If PLD had a stack system, I'd like it if each additional stack increased spell speed up to where at max stacks its like having a Swiftcast. ( using a spell at any time will spend any stacks you've been saving up.)
    Exactly what i had in mind with Clemency. If it was changed to work only on PLD itself i wouldn't mind one bit.
    (0)
    How to Use There, Their and They're:

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  9. #9
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    At best we will probably just get our CoS duration increased by 2 seconds. But boy can I dream. We definitely need more umph.
    (0)
    Quote Originally Posted by Iagainsti View Post
    Where's my daily baked deliciousness, Toruyna?

  10. #10
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Probably broken - but why not give shields physical defense? Maybe give it just enough physical defense to equal the effect of Foresight on other tank classes (or even half of that). It would make it a "tankier" tank, without giving it too much of an advantage.
    (0)

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