I think many of the people who now complain about Yoshi-P's direction of the game never lived through the mess FFXIV once was. It failed for a reason, people.
Yes, there were many great ideas that I really miss and which had to be sacrificed to make the rebirth work, but I do not miss the many many other horrible things that are gone now and their absence many don't apprechiate because that's standard in today's MMOs but 1.0 had them.

To answer the OP:
I can see how this kind of cutscene could be problematic in ARR's story. In ARR, we are the obvious heroes. The beastmen who don't want to summon their Primals are okay, but every other beastmen is a target and summoning a Primal is "evil" (because Aether drain) without ever wondering WHY the tribes summon their Primals in the first place. The Circle of Knowing tells us "They are bad and you are good so go and defeat them" and we just obey. We should probably try and get rid of the REASON the beasttribes do those summonings, but instead we only deal with the result of the original problem, not the cause. It's like dropping bombs on a country to get rid of terrorists without thinking about what made people terrorists in the first place..

I do think though that Yoshi-P's team is slowly steering into a more..ambivalent direction lately, with the DRK storyline, Shiva in general, what Thordan told us before he died, the presumable origin of the WoD and so on.
So while a scenario in which we are clearly the bad guys and the Primals are the victims is unlikely, we are leaving the "you are the perfect hero of light" path slowly but surely