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  1. #101
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Atoli View Post
    To answer the OP:
    I can see how this kind of cutscene could be problematic in ARR's story. In ARR, we are the obvious heroes. The beastmen who don't want to summon their Primals are okay, but every other beastmen is a target and summoning a Primal is "evil" (because Aether drain) without ever wondering WHY the tribes summon their Primals in the first place. The Circle of Knowing tells us "They are bad and you are good so go and defeat them" and we just obey. We should probably try and get rid of the REASON the beasttribes do those summonings, but instead we only deal with the result of the original problem, not the cause. It's like dropping bombs on a country to get rid of terrorists without thinking about what made people terrorists in the first place..
    But we know the reason, and we fight against the reason.
    Ascians
    (5)

  2. #102
    Player
    Atoli's Avatar
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    Jun 2011
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    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Felis View Post
    But we know the reason, and we fight against the reason.
    Ascians
    Ascians are not the reason why they summoned the Primals, they merely taught the bestmen how to do it.
    It's like teaching someone how to use a gun. Sure, if they only knew how to throw a stone at you the results would be less grave if they decide to go crazy on you, but it's still their decision what to do with that knowledge. The beastmen were desperate before, it's just that the Ascians gave them the power to do horrible things with all their desperation and anger.

    silentwindfr pretty much summed up the reasons for several tribes, they are well-known, but never adressed. For Sahagin and Kobolds, Limsa is their main opressor. Their land gets stolen, their children are killed, treaties are being ignored and if they are lucky enough to not get an axe to the head as soon as they show up even remotely in the area of humans, they get discriminated against in the worst ways possible. But we do NOTHING about it. We are like "oh yeah, I guess that happened...now let's slay their sole protector again!" and then wonder why they summon them again and again and again, draining more aether everytime.
    What we SHOULD be doing is adressing those issues - find zones for the Sahagin to have their babies, give the Kobolds their land back and forbid people from stealing it on their own. Hire the Kobolds to help with the repairs from the catastrophe, since they are known to be master builders and therefore reduce prejudices against them and solve the problem of people not having anywhere to live at the same time. Of course, the one to make those kinds of decisions is the Admiral, not the WoL. But the city leaders aren't just quite in our debt anyway, our organisation is also the only one who is able to fight against the Primals. So a little threat of NOT removing the primal problem if they don't work on long-lasting solutions wouldn't hurt..

    Of course, this is even more true for the tribes that are afraid of the Garleans. Since the Operation Archon, most of the Garlean bases were cut off from their homeland, no more provisions, weapon supplies, new troops or anything. In Northern Thanalan we learn that the main reason why they leave their base and go hunt on beastmen and humans alike, is because they are desperate and starving. Yet we leave the bases untouched, wreaking havoc all over Eorzea instead of finishing what we started and take those people in as war prisoners. Partially that might help once the new leader of Garlemald decides to go forth with any invasion plans, but mainly it removes the problem of the constant Garlean threat everywhere. Less human refugees the towns have to deal with, less scared beastmen to summon their primals on us. But nope, we kinda just let them sit there and that's it.

    One thing I actually enjoyed about the HW scenario is that for the new primals, we did try to do something about the new Primals.
    Ravana was summoned because the Gnath were afraid of the dragons who encroached on their territory and hunted them from the air. So we went and had a talk with the dragons, got them to agree to leave the Gnath alone and voilà - one problem solved.
    Thordan made himself a Primal so there wasn't exactly much to do but defeat him, but we did help with the reformation of Ishgard which was direly needed to not birth someone like Thordan again.
    We helped getting Shiva to understand why what she had been doing was wrong (and then gave her a free pass to turn into a Primal as many times as she wanted anyway..xD But let's ignore that part) and are on the best way to solve the conflict between the dragons and the Ishgardians which should bear fruit at some point so no more people feel like they have to defend the dragons with their life (unless Nidhogg destroys all our hard work next patch, but who knows :3).
    (2)
    Last edited by Atoli; 01-01-2016 at 08:49 PM.

  3. #103
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Atoli View Post
    Ascians are not the reason why they summoned the Primals, they merely taught the bestmen how to do it.
    The Ascians don't just teach, but also create the situations where the beastmen use what was teached to them.

    As an example:
    They worked together with the Allagans. The Allagans went on a dragon hunt, killed Bahamut and captured Tiamat.
    And the Ascians teached the Allagans how to capture primals and teached Tiamat how to bring back her dead lover as a primal. The rest is history.
    (3)
    Last edited by Felis; 01-01-2016 at 09:04 PM.

  4. #104
    Player
    Atoli's Avatar
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    Jun 2011
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    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Felis View Post
    The Ascians don't just teach, but also create the situations where the beastmen use what was teached to them.
    Yeah, they stir a bit of chaos. But honestly, at this point, with the aftermath of Dalamud and the like, their is enough chaos to have lots of conflicts even without them meddling all that much.
    And it's not like we have someone on the opposing side who actively tries to calm said chaos...

    Edit answer to your edit:
    See how the Ascians never did anything bad even in your example though? They just showed people a path they could take and they readily went down there, even though they always had the option to choose otherwise.
    That's partially why Thordan was so interesting to me for quite a while - because he planned on USING the Ascians, to take all they could offer and still not go down the way they wanted him to go. Sadly, he ended up doing it anyway. But yeah, you always have the option to ignore the Ascian's whispers. Except for the final fights of both 2.0 and 3.0, the Ascians never personally try to go against "the light" or her messenger. They just tell people "you can take the dark path too" and that's it.

    So I still see the problem in the circumstances that force people to make a decision between Zodiark's and Hydaelyn's way in the first place.
    Basically, if everyone was 100% happy, well-fed and so on, the Ascians could try to manipulate as much as they want - no one would bother following their teachings.
    (0)
    Last edited by Atoli; 01-02-2016 at 12:16 AM.

  5. #105
    Player
    Preypacer's Avatar
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    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Colorful View Post
    Thanks for the explanation, it does share similarities with WoW in some ways though. TP bar is similar to Paladin's resource (whatever it was called) and Rogue's energy, Warrior's rage, and others too I believe. You used normal abilities which were rather weak to build up a resource in which you spent on stronger abilities. Never liked that myself too much, but it was quite common in MMOs for whatever reason. AoE toggle also existed on some classes, namely Rogue (as I mained one).
    XIV's means of gaining TP through regular attacks to use more powerful skills would be closer to FFXI's combat system, which worked similarly. In XI, TP is gained through standard attacks, or being hit (or through some skills or items), and then used for more powerful skills. Of course, the idea of "fill meter, use powerful skill" is something that's been used throughout the FF series in one form or another for a long time now. So, they didn't even have to leave their own series to find the inspiration for that system in XIV 1.x.

    Quote Originally Posted by Colorful View Post
    The skill sharing is interesting though, I want and don't want that in FFXIV at the same time. It might force me to level up every other class which I'd hate, but it would bring some much needed variety at the same time. >_<
    That system is still present in ARR.

    You can use cross-class abilities now. Classes have access to more of them, to allow for the flexibility the Class system is designed around. Jobs are more restricted, and have access to fewer cross-class abilities, but gain a number of unique Job-specific abilities.
    (2)
    Last edited by Preypacer; 01-01-2016 at 10:31 PM.

  6. #106
    Player
    Lancelot_Kahn's Avatar
    Join Date
    Feb 2015
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    17
    Character
    Lancelot Khan
    World
    Jenova
    Main Class
    Archer Lv 60
    1.0~ was slow, buggy and painful on so many fronts (simply incomplete). 2.0~ felt refreshing and promising. 3.0~ is rinse and repeat... I wholeheartedly agreed, nostalgia is great and all, but we can't live in the past. So many of us are still measuring XIV against XI should tell you how much we expect SE to out do/perform themselves...but it seems they rather settle for comfort and ease of $$$ rather than innovate!!!
    (0)

  7. #107
    Player
    Magis's Avatar
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    Aug 2013
    Location
    Ul'dah
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    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Gamer Escape has posted an article explaining what was suppose to happen before, during, and after that cutscene.... it's a nice read.

    http://gamerescape.com/2015/12/30/th...-titan-of-old/

    So yeah, it was the Company of Heroes and not the player in the cutscene.
    (1)

  8. #108
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
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    Limsa Lominsa
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    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    I'm really nterested in this :

    Hoping to discern the origin of the Echo, you engage Titan in discussion. He confirms that the origin of your blessing is not a god that has been called to the land, but cautions against trying to summon whatever it is. The overuse of such methods, he reveals, surely invites only death and disaster.
    I wonder when and why the Primals went from gods called to the land to mere aether without a real consciousness. All they are in 2.0 onwards is a reflect of their summoners's thoughts
    (3)

  9. #109
    Player
    dinnertime's Avatar
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    Mar 2015
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    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kuwagami View Post
    I'm really nterested in this :



    I wonder when and why the Primals went from gods called to the land to mere aether without a real consciousness. All they are in 2.0 onwards is a reflect of their summoners's thoughts
    I'm sure that's what they meant by "gods called to the land". They're the very image of their followers' god, called upon.
    They are gods called to the land that is also an aetheric-sustaining being from the very beginning.
    (0)
    Last edited by dinnertime; 01-02-2016 at 05:26 AM.

  10. #110
    Player
    Kuwagami's Avatar
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    Oct 2013
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    Limsa Lominsa
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    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by dinnertime View Post
    I'm sure that's what they meant by "gods called to the land". They're the very image of their followers' god, called upon.
    They are gods called to the land that is also an aetheric-sustaining being from the very beginning.
    I dunno. Whenever 1.0 primals are brought here and there, they seem to have a lot of depth and to think by themselves, rather than by the collective consciousness from their summoners as they are in 2.0. Maybe I'm just biased because I never played 1.0 though.
    (1)

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