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  1. #11
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DamianFatale View Post
    It makes me realize that maybe we aren't so right after all. Maybe we need to come up with a treaty for each primal, rather than slay them. The only ones that should be slain are the ones that have no care for those that called to them.
    We tried to win Ifrit as our ally. You know, the enemy of my enemy is my friend.
    It failed.
    Lord Errant

    Quote Originally Posted by Colorful View Post
    I have to ask, have you played WoW past the first 10 seconds, and if so, can you explain how it's so different to WoW?
    I think the battle system before the devs changed it for the job system?
    Let's see:

    no auto-attack

    stamina bar

    90% of all skills was able to equip with every other class after learning them (how many was dependent on the current class level). Exceptions were the standard attack skills that cost no TP and skills bought in the guilds with guild marks earned by leves.

    TP bar - fill up the TP bar with standard skills that cost no TP (comes with the equipped weapon) to earn enough TP for weapon skills.

    Exp from an enemy was dependent on the total hits (not dmg) on the enemy before it died. DoTs and debuff skills was seen as exp-killers, because they reduced the amount of hits before the enemy die. The longer a battle needed, the better the exp at the end.

    AoE toogle for DoM - it allowed to switch between Aoe and single target for all spells like in the classis FF games (Nintendo and PS1 era).
    (4)
    Last edited by Felis; 01-01-2016 at 09:40 AM.