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  1. #12
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Velhart View Post
    Thing is those are very unbalanced stats and will promote only certain jobs to certain content and gear check based on if you have a certain weapon or not. I want to agree with people that the game needs more flavor to it. I am all for it. Its that people are not giving any ideas that don't involve major balance issues to the game. Developers listen to how a current system can be improved, not tear the structure down and start over again.
    I just like for people to think really hard on improvements that would legitimately work without major balance issues. Because yes the current system is boring, it does need some flair to it. At the same time I don't want the game to go into an unbalanced mess like FFXI because of it.
    I believe they can be balanced, so that they are not overpowered or required for content. We already have weapons which are more powerful than others (210 vs 200 for example) and the 210 weapons are not currently required for content, so I don't think that adding in those stats will make them any more required. The most common thing I hear people say with questions such as "What does more DPS" is "Play what you find fun", and I predict a similar mentality with this.

    I am not really sure why a few people being idiots is enough reason to keep the game bland.



    Further, I'd actually be all for if they made secondary stats more similar in power to primary stats, and reduced weapon damage's importance. Then change gear, so that secondary stats are not as apparent on all gear, and you can actually get some gear with only the secondary stats. In other words, I could choose between having a ring that is 50 spell speed, or 40 int. This could actually be a serious question fro BLMs, and you may actually get variation in playstyle from it.
    (4)
    Last edited by Kaurie; 12-23-2015 at 03:44 AM.