Results -9 to 0 of 270

Threaded View

  1. #11
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    Why is anyone upset that the game requires tanks and healers to dps? As a tank you have attacks that are meant to do damage which, by doing more damage, increases your enmity. As a healer, you are a mage. Not only do you have healing magic, you also have attack magic. Are we complaining because we want healers to stand around and do nothing when heals are not needed? Are we complaining because the game requires you to be more engaged and actually have to use attack magic as a healer?

    I don't understand what the problem is. I main tank. I strive to do as much damage as possible. I prefer that healers also help with DPS to make runs go smoother, and faster. Sure, the healer could not DPS and fights could go on longer requiring more work from everyone. However, isn't it better when the healers DPS as well, mobs die faster, and less healing is required?

    Is it not an indication that you're a good player, very proficient at your job, and willing to put max effort into helping your group when, as a healer, you also strive to put out as much DPS as possible?

    I don't think SE gave healers attack magic only to be used when soloing, and then to sit idle and not be used when running group content. Then again, maybe I'm confused and have unrealistic expectations of other players and how the game is meant to be played? ø.Øa
    (3)
    Last edited by MugenMugetsu; 11-24-2015 at 12:08 AM.