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  1. #11
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    You need to go back 6 pages, as I've already discussed this with you before and you failed to present any valid argument against it. Which was "personal DPS parsing". Which in turn I elaborated that it would cause more annoyance/grief potential than public parsers.
    I went back six pages, and I don't see anything about why you need to see DPS during a run as opposed to afterwards, given that you won't have time to go over rotations during the fight.


    Quote Originally Posted by Erim-Nelhah View Post
    A question about your incident in WoW: How often did it happen before you got properly geared?
    That specific situation? Once on that character. After that, i tended to just run with my guild and not bother with random queues. Though I had been kicked for having lower-than-raid DPS on characters that didn't raid before. That one I brought up was just a complete low point, where they could clearly see that I hadn't even run any heroics yet since glamouring gear didn't exist then so there was no hiding what gear you were wearing.

    The benefit is to the parser itself, which can show better data if it has access to all the data from the fight (which it won't have if only the final parse data is sent with the share).
    Okay, but let's assume that all the data gets collected and shared as a parse that shows how the whole fight went instead of just "Here's the final DPS numbers". You'd still get the exact same information as if you saw it during the fight, but would have the down-time to talk about it as well as to actually comb the data instead of trying to pay attention to parsers plus your rotation plus mechanics.

    Which, I guess, could be a subjective benefit of personal over party to avoid people tunnel visioning watching their DPS as they try to "win at DPS" but then get hit by a nuke to the face because they were looking where they were compared to the other DPS during the fight.

    Having the parser be party-wide instead of personal would also allow SE to give it to PC/PS4 users and not PS3 users with little downside
    Unfortunately, as I said in the previous post, I don't expect that SE would bother to make it available to certain platforms and not all, given that they also could have done that with TP bars ages ago, which is a huge game-changer for Bards and NIN and knowing when to Paeon/Goad.

    If the latter is all that we get, I doubt people who use external parsers will stop doing so.
    I kind of get the feeling that unless they literally put an exact copy of the third-party parsers into the game, there will be people who use them regardless.

    Quote Originally Posted by Sleigh View Post
    I wanna know if we're wiping and the DRG is doing 200 less than other DRGs so I can figure out if the situation sucks for him, or if he's doing something wrong on a personal level, so we can discuss this and fix it. Fix it and beat the fight with the info we gained from a parser.
    Right, but does it make a huge difference if you see during the fight that the DRG is doing 200 less than other DRGs or after the fight that the DRG DID 200 less DPS than other DRGs, given that you can't just pull a Zack Morris time-out while you explain the rotation? Either way, you're going to have to wait until after the fight to go over it with the DRG, so if you still get the same breakdown in both occasions, does it matter when you get the information?
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    Last edited by Aiselia; 09-18-2015 at 05:29 AM.