I have nothing against support roles in MMOs, but if this game has a support role then the content should reflect that. I'm a casual player who has little interest in farming extremes and raids. For the content I prefer doing, the support role is not needed in it's current form. Roulettes, hunts, group fates - none of it requires support classes, however tanks and healers are still useful in all group content! In the case of roulettes it's possible for 2 support to be teamed up against each other and it results in a horribly slow experience if not failing dps checks.
You people keep saying bard and mch are still desired in raids, but do you not see anything wrong with raids being the only place where support players are needed? 11 out of 13 jobs have their place in all levels of group content but 2 jobs are only useful in the highest level of play. To fix this disparity I would like if they made at least one of the following changes:
1) fix duty finder algorithm to not pair 2 support in any content
2) change minuet so that it keeps autoattacks, doesn't give cast times, increases damage by 10%, depletes mp and is unusable with support songs so we get to choose between competitive dps and support
3) give a support song that actually increases all team members' damage because not all dungeon teams have a mage
I would pick up bard again if the mobile playstyle was viable and if they were more useful to their team in casual content (either by having more dps or providing better benefits to their party). Why have such an inflexible role that is only useful in raiding? Any one of my suggestions would stop bards being a burden where tp/mp/requiem is not needed. It's not fair some people have to wait til they are level 60 and 170 ilevel for their job to not suck... -_-
Maybe you should have read my entire post before replying with this nonsense. Especially the parts where I said "I have nothing against support roles in MMOs" and "either by having more dps or providing better benefits to their party". Hybrid support/dps can be implemented without making them utterly useless in easier content. I have no ego issues so no, I don't need to play a pure damage dealer to have fun. I do however want to offer something useful if I'm dealing less damage than other dps. Tp/mp/requiem is a very poor way of supporting your team outside of raids. Right now Selene and astro cards are better support for 4 mans than what bards can give! SE should decide if they want to make bards support or dps but in the current state they are not good at either when it comes to casual content.




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