They do support the party. Between 2.0 and 2.9 that's what Bards were for. They were a resource battery. Pre-HW (especially around 2.4 and before) ManaSong and ArmysPaeon were indispensable in a 8 man group. Healer out of mana? WHERE'S THAT MANASONG?? Nowadays everybody and their moms has MP/TP regen skills on top of fights with a million pauses.
I don't know what kind of math or data you're looking for. They regen MP and TP. You're telling me you NEED data on "Hey I need MP. Running out of mana. Pop that song"? I'm pretty sure it speaks for itself.
MCN just got the BRD treatment for no reason. Honestly I don't even know why they made MCN. It's basically a glorified BRD.
Arguing that other classes have buffs make them equal to BRDs is just absolutely asinine. Explained below.
If you were playing back when first coil was end game then you would know that BRDs were top picks in a group. I believe 3 BRDs and a caster was optimal DPS. They had to tone down BRD dps slightly for how much utility and damage they bring to the table. But that was fine. A BRD was still begrudgingly required in every party for their songs. However, since MP/TP slowly became a non-issue and can be easily managed by the player themselves BRDs and MCNs just got... phased out. Low DPS, unnecessary support skills, and now cast times...? Why have one in a party? I literally cleared all 4 turns of Alexander without using a single song. I could have done the same thing as [enter DPS class here] and pulled more DPS while being more beneficial to the party with DPS buffs.
NIN/DRG/MNK/...just about every class now has MP/TP regen and party buffs. You're right, why aren't they put into this same category? They should also suffer the DPS penalty (about 20%~25% decrease from what people say) for having so much utility, right? I mean... that's only fair. Maybe even add a 15% damage reduction while dancing edge and battle litany is up. Because everybody seems to be comparing them to BRD/MCN. What? You don't like the damage penalty? WEIRD. It's like I heard this exact same thing somewhere before. [/sarcasm]
There are PLENTY of reasoning out there. Of course, swallowed up by 500x more "MORE DPS PL0X" spam... but it's out there.
From what I see as of now... the devs don't know what they want BRD/MCNs to be. BRDs were originally a support. There's no denying that. Their MP/TP regen songs were nearly manditory for end game content. They took a hit to their DPS but their utility was just too good to kick them to the curb. However that's no longer the case. And for some strange fscking reason they introduced the MCN which is basically a BRD with a gun.
My proposed solution would be to make BRD/MCN to a full on DPS class. Their utility is just no longer needed (maybe they will in savage? who knows). Put their numbers up to par and perhaps give them a 5%~10% damage penalty for their mobility (instead of the current 20%~25%) and fix up WM/GB because the play-style is clunky as hell right now and just isn't optimal. oGCD procs are being wasted. Just as everyone else said... "if I wanted to play a caster I would have rolled a BLM.".
My secondary solution would be to make BRDs the full support and make MCN the physical ranged DPS. Take away what little MCN have in terms of support skills and give them to the BRD and give MCN some more dps skills in place of those taken away. Change Wardens Paeon into a physical version of Foe's Requiem or just add the physical version as an addition to Foe's effect (giving it 10% physical and magic damage). As of now if there are 0 casters in your party you have a useless song. A new song idea to replace Warden's (if we combine phys+magic into Foe's) would be to increase healing received by x%.


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