useless is maybe a bit too strong as terms, but low utility if you prefer... like i did said countless time, this sort of skill was able to be added while a patch, like they have done for stoneskin 2 (if it was needed)
for musou sandan, yeah i did read after hand, and AE with it will hit for 960 potency, however i'm a bit worried about this sort of easy way to increase our dps without really asking us anything. same for issou, that increase the damage of the weaponskill.
on the 4 skill announced for the ninja (and i pray the god we do get more) 2 are buff that increase our dps (in burst mostly), one with low utility (kage-watari) and one that allows us to use more ninjutsu, but no new ninjutsu.
sorry, but i don't see this giving us more utility in raid, kage watari with a good group will be useless, since enmity is not a trouble. depending of the CD on issou and musou sandan, it can have a lot or a little impact on the dps of the ninja. but it don't change the fact that the way to handle this augmentation of dps, is.... how say nicely... weird?
ok let me explain what i want to say, all the other jobs will get this boost of dps throught new mechanic that will recquire a bit of more skill for be mastered. what worried me about this way to do thing, it's if the ninja get a better or a close dps to the top dps, that the other community will come and cry that we don't have get any difficulty from it... and i'm worried it's the reason behind the positional or worse, the fact that we do get tool for increase soo much our dps soo easily... is because we do get positional. meaning that they admit to add positional make the jobs really hard to master and add more mechanic to the jobs is complicate.
maybe i read too much into it. but the fact to get positional fighting + this easy mechanic of boost of dps.... i can't shake the idea that all of this stink badly. i really feel that we did get the shorthand of stick and nothing we say or do, will change this, because (and i have said it a lot of time) they don't know what they want to do with the ninja... instead to work on it seriously and work on our symbolic skill (ninjutsu) they did decide to ignore it totally and focus most of the change on the weaponskill... the rogue part of our jobs. for me we didn't receive jobs skill, but rogue skill. even the jobquest until now was about how use ninjutsu correctly and how ninja use them for get the advantage over the fight. but here, nothing of this. if they don't plan to work on our main tool.... why did they create the ninja? why not have stick with the rogue from the start? it will have been far easier for them... no mudra lag and able to put all the positional they want!
*shrugs* more i learn about the ninja in heavenwards more i don't understand what they try to accomplish with the jobs... for me all we did get was change on the rogue part... not the ninja part, outside the skill for refresh huton, but it was more a qol change than a real upgrade for the ninja, since we are still stuck with the 3 same ninjutsu.
ps: by the way about musou sandan, if it work on TA and SA, i feel we gonna see a lot of ninja move infront of the boss... because 500*3 it's still a 1500 potency.... insane number, even if we stick with other it's still 1200 potency.
pss: 2 skill of control of enmity? seriously...