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Thread: RIP Ninja

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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Warlyx View Post
    manage mudras while doing positional rotation and avoiding boss mechanics....sounds like fun
    You are trying to make it sound far more complicated than it actually will be.
    (4)

  2. #2
    Player
    Kahnom's Avatar
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    Aug 2014
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    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Warlyx View Post
    manage mudras while doing positional rotation and avoiding boss mechanics....sounds like fun
    For non-main NIN,yes.but If you're main NIN,you should do that much and i'm sure a lot of skilled NIN won't have a problem.
    (1)

  3. #3
    Player
    AzraelX's Avatar
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    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    ok so after a day of thinking about it... and yes I was with you guys about positionals with the madra lag. They didn't show all the moves.. they probably left 1 or two of the flashier OMG moves from each job to not spoil it for us. I know alot of people choose ninja b/c of no positionals but if they are not that many (equal or less than dragoon)- i can deal with it. Remember they made these changes with lv. 60 end game content in mind. I'm guessing they did testing with ninja- lets face it with the speed skill change coming- two things are clear. 1.) Our DOTs are getting hit harder 2.) we are going to be hella fast!. Since we can stand in one spot and we will be the fastest class - we would be too op/ super easy class. Only way to slow us down is to either add some positionals or add cast times- I'm happy with the former. Lets wait and see. If its as bad as you guys say it is- then i'm raging with you. The JAP forums are raging also, so you aren't alone.
    (0)

  4. #4
    Player
    Taranok's Avatar
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    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Krylo View Post
    Leveling nin I actually got killed by it once. Second boss in Dzaemel, I hit assassinate and then he immediately after targeted me with firewater. And the guy next to me. Got hit by two while movement locked and fell over dead straight off. Best part? Guy next to me had limit broke and was also movement locked, so we both died. Obviously, given assassinate + LB the boss was pretty low so the tank and healer just finished off the last 3% or whatever of his health. Was still pretty amusing, though.

    Never actually died from getting locked in with a jump, though. Have taken hits, but not actually died.
    It's gotten me killed a few times, notably if I run Titan due to the high uptime of a lot of "You will die if hit from this attack," abilities. Throw in that Ninja isn't my main, and it's a bit easier to understand why it's a problem for me. It's possible to plan around it, but the actual lock just feels arbitrary instead of a fun or balance-based mechanic, much like limit breaks do.

    Quote Originally Posted by AzraelX View Post
    we would be too op/ super easy class.
    Now this won't be a popular opinion, but let's say the Ninja would be super op because it was easy but just as good a DPS class as any other DPS out there without this change to positionals.

    Why is this a problem? No, seriously, why is this a problem? As long as the class doesn't break PVE or PVP balance, what is so intrinsically wrong with any class being easier than another?

    Let's look at the 2 tank classes, the Paladin and Warrior. Most people prefer the Paladin. It's much safer, easier, and simpler. To call it an "overpowered" class isn't exactly wrong, though not entirely right either. And yet, despite being the popular, "easy" class, a lot of people actually still play the Warrior, and in many respects it can still be "required" or, at least, recommended to clear content. Warriors are much harder to play well than a paladin, but they can do the same job almost exactly the same as a paladin, with the major noteworthy mechanic being it's hard to keep alive in some situations and they don't have a panic button to say the least (Holmgang is nowhere near as good as Hallowed Ground).

    And yet, despite the Warrior being 'inferior' to the Paladin in many respects, ignoring its advantage of raw self-healing and substantially higher MT damage, it is still used and as viable as the much easier Paladin.

    It's kind of like the concept oft a so-called noob-tube when compared to other options in a well-balanced FPS. It's an easy option, it's fun in and of itself, but it's not the best. Part of designing a multiplayer game and designing it well is to not make everything equally as skill-intensive regardless of the actual effectiveness of any weapon involved. In PVP games, usually you want the low-skill items to be worse overall, but in a PVE game you can afford to make them all equally as viable.

    I don't feel that the Ninja should necessarily be this class due to what the name Ninja implies, but this is closer to where it falls presently within the game itself.

    For people who don't want the "Easier" class, there are other options. And those other options can be better or worse depending on context. Maybe some of the power should come from support instead of raw damage, maybe it should come from a lack of it. Ultimately, at the end of the day, having a class be easier than another isn't bad game design. On the contrary, it's actually good, as it allows every player regardless of personal skill level play the game at more or less similar levels. The idea is to just make sure that they're not vastly superior than other options in the process. It's only then that the real problem shows up.
    (3)

  5. #5
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
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    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    I see you're point (^above) but you are right. no problem having an easier class to play but the problem is that there is already the "easier" class to play for each role. Dragoon is the easier melee already. Paladin is the easier tank already. WHT mage is the easier healer. BLK Mage is the easier magic range dps. BARD is and probably will stil be the easier physical range dps. It appears that the MCH will be more complicated.
    (0)

  6. #6
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I think this reddit post details some of the concerns people have with NIN: http://www.reddit.com/r/ffxiv/commen...lls_in/crl4hz6
    (7)

  7. #7
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kallera View Post
    I think this reddit post details some of the concerns people have with NIN: http://www.reddit.com/r/ffxiv/commen...lls_in/crl4hz6
    Thank you for posting this. I read everything, and I fully agree with what the poster said.
    (3)

  8. #8
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by juniglee View Post
    Thank you for posting this. I read everything, and I fully agree with what the poster said.
    https://docs.google.com/document/d/1...lI1VGvrnl0/pub
    There is a list of what we know about the classes and everything else in heavensward nothing new for ninja in there just thought i'd post it just in case more info comes and it gets updated

    I may just go back to monk haven't decided yet.
    (0)

  9. #9
    Player
    juniglee's Avatar
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    Sep 2013
    Location
    Ul'dah
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    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pluvia View Post
    https://docs.google.com/document/d/1...lI1VGvrnl0/pub
    There is a list of what we know about the classes and everything else in heavensward nothing new for ninja in there just thought i'd post it just in case more info comes and it gets updated

    I may just go back to monk haven't decided yet.
    Thank you for this too!

    I myself *may* make a switch to Dragoon, depending on how the changes pan out to be (since my current static already has a Monk).
    (1)

  10. #10
    Player
    silentwindfr's Avatar
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    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kallera View Post
    I think this reddit post details some of the concerns people have with NIN: http://www.reddit.com/r/ffxiv/commen...lls_in/crl4hz6
    amazing post, sadly, i'm worried that everything he did post will happend, we are too close of the release for them say suddenly that they will add no positional....because it's the main change of the jobs and we will look like the jobs evolving the less (what is already the case)

    i feel they didn't know what add to the jobs... and did listen to most of the other community instead to listen to us. (i have told it countless time) most of the change outside refresh huton (and it not that sure) only bring one thing to the ninja... a drastic change in the wrong sense.

    i feel like the op in reddit, a tons of ninja will drop of the jobs, but maybe it's what want SE... god i wish they did allows us to test this change before decide it was good enough because the jobs is out for more of 6 month. i feel that SE was quite rude to the ninja community with this statement, actually i feel it's almost insulting to us that did decide to switch to that jobs. like we don't deserve the same attention that the other jobs. it's sad, because i remember yoshida saying that the mmorpg is not different than a service, and soo far, they take every ninja for idiot!
    (2)

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