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  1. #11
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by StrejdaTom View Post
    Actually there wouldn't be a problem with playing MMO while time restrained.
    The problem starts when people who play 10 hours a week expect the same outcome as people who play 50 hours a week.
    It's more a matter of expecting that someone who plays 10 hours a week should be able to reach the same point in 5 weeks that someone who plays 50 hours a week will get to in 1. But this is where the issue of having content start hard and be nerfed later kicks in, though. It relies on everyone who wants the challenging version being among the ones who have the time to get there first. Time and playstyle preferences don't match up that way.

    If, on the other hand, they create both hard and easier versions and maintain both of them, regardless of whether players get to it the day it's released or a couple years later, then it's the players themselves getting to choose how they want to pursue that content. In terms of what's being developed, and even what needs to be done to earn the content's rewards, it's no different from the hard version early, nerfed version later pattern, except for disentangling that pattern from the timing of when the content is available.

    I have high hopes for Alexander. At least it sounds as though it's going to be following the right pattern. I just hope it's done well.
    (2)
    Last edited by Niwashi; 05-16-2015 at 12:26 AM.