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  1. #1
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Barimu View Post
    I don't understand peoples time restraints if you can't put time into an MMO get a single player or co-op game then.
    Actually there wouldn't be a problem with playing MMO while time restrained.
    The problem starts when people who play 10 hours a week expect the same outcome as people who play 50 hours a week.
    (5)

  2. #2
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by StrejdaTom View Post
    Actually there wouldn't be a problem with playing MMO while time restrained.
    The problem starts when people who play 10 hours a week expect the same outcome as people who play 50 hours a week.
    I had actually typed up a massive post, then deleted it because I got lost on my point (lol), but that is one of the things I mentioned.

    People need to have reasonable expectations of what they can accomplish in game based on the amount of time they are able to spend.

    I personally do not do coil, at all. I work full time, and have a husband & toddler who eat up a good chunk of my time, and so it's just never worked out for me. I am 100% OK with that, but I still enjoy the things I have been able to do in game.

    I think a big issue with this thread (and the others) is that a lot of people are unfairly labeling all "casual" players as being unskilled, lazy, and just wanting things handed to them on a silver platter, and that's just not true. I am assuming a lot of people will label me a casual since I don't do Coil, and that's fine. But as a casual player, I have almost all jobs & DoH/L at 50, I keep my main jobs fairly-well geared (playing a bit of catch-up now after an 8+ month break), and I do actually care about my performance for the fights that I am able to partake in. Despite what some people think, plenty of "casual" players do actually have quite a bit of skill.

    Once people can stop claiming all casuals behave the same and only try to take the easy way out, perhaps the conversation on nerfs can actually become something worthwhile.
    (6)
    Last edited by Skivvy; 05-15-2015 at 02:42 AM.

  3. #3
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by StrejdaTom View Post
    Actually there wouldn't be a problem with playing MMO while time restrained.
    The problem starts when people who play 10 hours a week expect the same outcome as people who play 50 hours a week.
    It's more a matter of expecting that someone who plays 10 hours a week should be able to reach the same point in 5 weeks that someone who plays 50 hours a week will get to in 1. But this is where the issue of having content start hard and be nerfed later kicks in, though. It relies on everyone who wants the challenging version being among the ones who have the time to get there first. Time and playstyle preferences don't match up that way.

    If, on the other hand, they create both hard and easier versions and maintain both of them, regardless of whether players get to it the day it's released or a couple years later, then it's the players themselves getting to choose how they want to pursue that content. In terms of what's being developed, and even what needs to be done to earn the content's rewards, it's no different from the hard version early, nerfed version later pattern, except for disentangling that pattern from the timing of when the content is available.

    I have high hopes for Alexander. At least it sounds as though it's going to be following the right pattern. I just hope it's done well.
    (2)
    Last edited by Niwashi; 05-16-2015 at 12:26 AM.

  4. #4
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Niwashi View Post
    If, on the other hand, they create both hard and easier versions and maintain both of them, regardless of whether players get to it the day it's released or a couple years later, then it's the players themselves getting to choose how they want to pursue that content. In terms of what's being developed, and even what needs to be done to earn the content's rewards, it's no different from the hard version early, nerfed version later pattern, except for disentangling that pattern from the timing of when the content is available.
    This is all I want, honestly. I didn't start playing until September of last year, so by the time I got to Second Coil, it had already been nerfed-- and I was mad, because I wanted to try the unnerfed version but was cheated out of it simply because I started playing at the wrong time. It wasn't even a matter of not having much time to play, it was a matter of getting started late.

    It's hardly fair that the players who start playing when content is no longer brand-new are forced into nerfed versions of it whether they like it or not.
    (0)

  5. #5
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by LunaHoshino View Post
    This is all I want, honestly. I didn't start playing until September of last year, so by the time I got to Second Coil, it had already been nerfed-- and I was mad, because I wanted to try the unnerfed version but was cheated out of it simply because I started playing at the wrong time. It wasn't even a matter of not having much time to play, it was a matter of getting started late.

    It's hardly fair that the players who start playing when content is no longer brand-new are forced into nerfed versions of it whether they like it or not.
    Don't hold your breath. There will be demands for nerfs to alex hard sooner or later.
    (1)

  6. #6
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gardes View Post
    Don't hold your breath. There will be demands for nerfs to alex hard sooner or later.
    There will be demands, but the chance that SE will actually adjust the fights is pretty slim considering that part of the reason that Coil was nerfed was due to it having huge story details behind it; which they want players to experience. The Alexander raid is unique since it has both a Story mode and a Hard mode. If anyone were to demand nerfs, they're obviously in it just for the shinies.
    (2)

  7. #7
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by AdamFyi View Post
    There will be demands, but the chance that SE will actually adjust the fights is pretty slim considering that part of the reason that Coil was nerfed was due to it having huge story details behind it; which they want players to experience. The Alexander raid is unique since it has both a Story mode and a Hard mode. If anyone were to demand nerfs, they're obviously in it just for the shinies.
    As well since they are specifically comparing it to Savage mode (FCoB savage for some reason which doesn't exist but its probably ment to mean it would be harder than SCoB savage), it probably won't be nerfed since currently we can point to the harder version not getting the nerfs.
    (0)

  8. #8
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Dualblade View Post
    As well since they are specifically comparing it to Savage mode (FCoB savage for some reason which doesn't exist but its probably ment to mean it would be harder than SCoB savage), it probably won't be nerfed since currently we can point to the harder version not getting the nerfs.
    Because those who want the nerfs have NOTHING to gain from doing savage other than a title. They wanted coil nerfs because of story AND the gear.
    If the Alex hard mode gear looks different/is dyeable as well as having better stats, then I promise you people will shout for nerfs stating it is 'impossible' for them to get this gear and it isn't fair they are locked out from it, and SE will buckle and give them what they want.
    (1)
    Last edited by Jamein; 05-18-2015 at 06:45 PM.

  9. #9
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gardes View Post
    Don't hold your breath. There will be demands for nerfs to alex hard sooner or later.
    But why? I feel the nerfs for Coil are just so people can experience the story.
    (0)

  10. #10
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Nestama View Post
    But why? I feel the nerfs for Coil are just so people can experience the story.
    Because if there's even the slimmest chance to make getting the best gear in the game easier, people are going to take it.
    (1)

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