and thats a perfect example of what is wrong with mmorpg players nowdays.... /sigh
and thats a perfect example of what is wrong with mmorpg players nowdays.... /sigh
Faster queue times isn't a licence to treat people terribly. That's just individuals with poor attitudes taking advantage of a limited report system and the Tank shortage.
I can't imagine treating players that way on my Warrior. I'm sorry this sort of attitude is just deplorable.
Makes me hope there's a large bandwagon of those hopping on Dark Knight that weren't tanks before and stick with it.
I would just like to point out that tanks do not control the pace of the dungeon; healers do. Tanks are supposed to only pull what a healer can heal through. The amount of hate they can hold effectively is secondary.
People forget what the main part of every role is though. The base aspect of every role is to make the lives of the other roles/people in the dungeon easier. Everything else is secondary. Before anyone starts telling me I'm wrong I want them to actually think about the roles and how they effect other players. All roles have a symbiotic relationship and all are important.
Sorry, but I don't feel ashamed. No matter how much you want me to. Try as you might to discourage 'my' (read most tanks) attitude and as you've seen in this thread, you will be fighting an uphill battle. Again, if you don't like the way it is.. please play a tank. We could use many, many more. If you choose to only play a healer or a dps, you are choosing to follow someone else's lead. Because without a tank, you 'might' be able to clear some trash waiting for another tank, but a boss.. forget about it.You are the embodiment of an entitled tank and should feel ashamed of yourself. At that point, I'd have no qualms in making you leave yourself and eat the half hour penalty. You can try to tackle the boss with no heals while the DPS and I clear the scrap monsters. Your kind of attitude needs to be heavily discouraged.
Statements like yours further the stigma against tanks throughout this game.
However, if you keep making tanks leave or kick them, you will find this game will become very very difficult to get through. You will either give in and 'let the tank drive' or quit. There really isn't much more to say about it.
Yeh, i adressed that in my first post on that matter. Easiest solution: Vote Abandon and get other members, but as you said - communication fail, meh.The situation advantage here is not the Tanks. The tank is trying to rush, and only knows one DPS. The DPS can simply stop cold on the PLD and pull with the healer at their own pace. Suddenly one Tank and one DPS are without the heals they need to complete the run. If this was just an ornery DPS ticking off the party it would be a matter of an outlier misbehaving. It was not. This was a split decision by the party and communication failed.
Feeling entitled to own other group members and get everything done how they want to? ^^
That's why playing with Japanese is such a blessing in Duty Finder - the tank will decide the speed and amount of mobs he pulls by default and if something goes wrong no one will start drama of any kind and just retry.
That's good when being tank, because you wont be insulted/rushed for whatever reason, but especially neat when you're a DPS. You just chill while you follow the tank around and you know you can trust the guy in the tin-can armor upfront.
If it can't be done the "vote abandon" card will be played after 10-15 minutes and still, no one will be blamed for it because it was a fail on the group side, not a single person.
Nyways, nothing more left to say - in the end theres idiots out there that will make you want to flip a table. But for everyone that tries to make your life harder there will be enough nice and patient people out there that are happy to change their way of playing if you just ask nicely
You just said it yourself: The tank is supposed to do proper pacing according to group needs *cough*
If they pull more then that they can pop more CDs and eventually get through it, if they run out of CDs or have none left they would get owned at the same amount of mobs and misjudged the situation
anyways *flies away and unsubscribes thread*
Last edited by Magistrella; 05-02-2015 at 10:29 PM.
Tbh until stone vigil everything can be tanked by a melee, during leveling mnk I tanked brayflox cutters etc countless times god bless join in progess
If 3 out 4 are there for xp its only fair to do that
When I tank, I ask before we start "Do you guys want a full clear or just nice and quick?" I usually get a good response and we go on with no issues. I have had dps pull mobs that I didn't pull and when that happens if it isn't part of the group I was going to pull anyways, then I won't flash or provoke the mobs. If the mobs were aggroed by accident, I will grab them, no biggie. When I'm healing on my whitemage and dps start running ahead of the tank, I will say "I go with the tank, if you go ahead and pull mobs, and if the tank isn't grabbing them, then I'm not healing you because I don't want to pull threat off of you."
Actually, I already work around that.
One, I tank myself when I desire to. It's not as if you have a monopoly on the jobs.
Two, I'm in an FC that holds decent people, including tanks, that are willing to run with members to not deal with poor attitudes of PUG tanks (We even swap tank roles to accommodate each other's needs.)
So, no, it's really not sweat off my back to kick a tank that's misbehaving. Poor attitudes, however, will keep you out of good FCs and Raid statics - which can hurt your progress more. That may be something you wish to consider.
Then I suppose we'll just have to agree to disagree. I don't have and have not had, any problems with my own progression and have quite a good FC myself. It's also no sweat off my back to accept being kicked or to kick an uppity healer/dps for trying to dictate to me how to run the dungeon. I've said my peace and will not change my attitude.Actually, I already work around that.
One, I tank myself when I desire to. It's not as if you have a monopoly on the jobs.
Two, I'm in an FC that holds decent people, including tanks, that are willing to run with members to not deal with poor attitudes of PUG tanks (We even swap tank roles to accommodate each other's needs.)
So, no, it's really not sweat off my back to kick a tank that's misbehaving. Poor attitudes, however, will keep you out of good FCs and Raid statics - which can hurt your progress more. That may be something you wish to consider.
*unsubscribed to thread*
OP, being the tank means you tank, it does not mean you alone get to decide the pace of the run. You're showing yourself up as a complete hypocrite in criticizing someone for wanting to run the dungeon in a certain way and then going on to do it however you want.
The pace of the dungeon is set by the majority decision of the party. I frequently have groups discuss and decide this amicably at the start of a dungeon.
The title of this thread is incredibly ironic though. Entitled DPS? More like entitled tank with a superiority complex...
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