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  1. #121
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The guy could have asked in a nicer way, but to be fair you were just as rude to ignore him and do whatever you wanted. The whole bad experience could have been avoided if you'd just replied to him and had a conversation about it instead of just going off and doing w/e you wanted.
    This is a team game. You as a tank can no more do the run without your dps than they can without you or the healer, or the healer can without the tank or dps.
    (3)

  2. #122
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Correct, however, if you don't pull the mobs off them and attempt to not die (by popping CDs (another part of your job)), then you're really not any better than the DPS
    so let me ask this, your in a party of 4 yourself included as the tank, there are 9 mobs in same room grouped up by 3. you pull 1 of the group and start rotations, then dps decides that your not pulling enough and pulls the other 2 groups, now you have all 9 mob chipping away at the dps hp and yours before you have a chance to pick up the other mobs off the dps they die( because it hard to chase down a dps running around with its head cut off) now your down two players you the healer and 9 mobs...... its a wipe, whos are fault here? the tank because he didn't pick up the mobs that there dps pulled or the dps for not dpsing the adds that the tank had aggro on already?
    (2)
    Last edited by XgungraveX; 05-02-2015 at 08:06 PM.

  3. #123
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by XgungraveX View Post
    hypothetical
    DPS. Tank tried to pick up the mobs (his job) and couldn't because of the actions of the DPS.
    (0)

  4. #124
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dorander View Post
    Of course they are. The tank controls the pace of the dungeon. I will (and have) let someone die if they pull extra mobs. Oh look, I forgot how to flash or provoke. If they don't like the pace I'm setting, level up a tank and run the dungeon yourself.
    All that does is produce a cycle of Bigotry.

    For example: as a healer if I see a tank be overly forceful on their desire for the pace, I can 'forget' to heal him. After all, it's a lowbie dungeon and really tanks are there to learn how to tank, or for the roulette. I can keep up a DPS up or even just force through myself as healer on every dungeon up through Brayflox without difficulty.

    A tank's job is not to control the pacing of the dungeon - that's determined by the group, and how comfortable everyone is with pulls. A tank's job is to keep the monsters trained on him, and as soon as he thinks that's optional based on personal desires, everyone else's obligations go out the window too. Talk it out, or part ways amicably.

    Team > Any role in the party. The instant you think you're more important or control more than what the team desires, do everyone else a favor and see yourself out.
    (10)
    Last edited by Hyrist; 05-02-2015 at 08:26 PM.

  5. #125
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    couldnt agree with what you said more hyrist :3 you hit the nail on the head perfectly well said :3
    (1)

  6. #126
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Hyrist View Post
    The instant you think you're more important or control more than what the team desires, do everyone else a favor and see yourself out.

    Try a boss without a tank or heal - you wont have a problem if there are no mechanics preventing you from only going on with one DPS. And im not talking about 15-30 stuff, because anyone can basically tank anything up to haukke easily as long as you got a heal thats on his toes (or even a arc/blm spamming physick)

    And about the see yourself out Part: Remove the 30 min and ill gladly leave when someone pisses me off, BUT as long as i get a 30 min penalty for being forced to play any other way then i situationally decide to when i join as tank - which means: pacing lies in my role, you want it slower even tho quicker is in the groups capabilities (or faster and you pull stuff yourself even tho the group is not up for it),go die in a corner or play a tank yourself - you'll have to kick me if you don't like my judgment of group capability and pacing.

    And know what, i won't even mind, because i wont have to deal with it anymore and can move on to other stuff (no im not one of that spiteful idiots that rejoin via progress when being kicked, the wait time is your problem, i wont make it worse)

    and meh, wasting my time typing stuff that doesnt matter anyways - back to zodiac grind *sigh*
    (6)

  7. #127
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Hyrist View Post
    snip
    As everyone (read tank players) has said, I most definitely will see myself out, or let you kick me. I'll get back in a dungeon in no time flat (see tank queue times). Feel free to continue thinking that it's not the tanks job to control the pace, and you'll find that dungeon runs will become more and more frustrating until you finally quit the game. So really, get with the program or switch to a tank class and do it your own way. Those are really your only options: 1: Quit, 2: Let the tank drive, or 3: play as a tank.
    (6)

  8. #128
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    I come across players who regularly ask for a full run. Especially when they are somewhere between 45-50, as they are quite impatient to reach the "finish" line. That said, there are means to ask.

    "Would you PLEASE kill everything ? I need exp" >>> Trick question : find the key word.

    That said, I understand perefectly that a tank will refuse to comply if the player hasn't even enough politeness for a mere courteousy like "please". I main WhM and I don't tank at that level yet, but pulling extra mobs is the worst reaction anyone could be having. All the more as it was in Dzemael.


    You wanna pull extra mobs and bring them to the tank ? Ok. It's better be your lucky day then, because if the tank refuses (his utter right) to grab them, I'm not gonna heal TWO tanks at the same time. Let alone 3. And obviously, you're not priority in my "to-heal" list.
    Some of the areas in DD requiere full focus from the healer on the tank (the area where you can find red crystals/ toads essentially). You're walking in Aoe ? Fine, I'll heal you. You're making mistakes in your placing all througout the dungeon ? Fine I'll heal you too. You make things unecessarily harder for me by pulling extra mobs and act like a spoiled kid tank when you DON'T have the VIT and DEF to back it up ? No no no.

    In all honesty, there are only a couple occasions I had to be a substitute tank. When I play as a DPS and I notice we forgot some mechanisms earlier in a dungeon, I'll usually say "I'm gonna do it, I'll catch up", and if by mistake, I catch an add on my way, I warn the tank immediatly and apologize.

    Just a matter of respect. For anyone in the party.

    The first "discussion" they had when entering the dungeon is about ethics, certainly. And you may, or may not agree with one's decision. But the tank knows best how many mobs he can handle. Anything "extra" is just increasing the risk of wipes.

    Grab 6/7 mobs in that crystal and toads area and I'll be able to heal you all. Bring 8 or more ? Start praying Byregot, because I'm not likely to have enough mana or spellspeed to keep up with the damages done.
    (2)
    Last edited by cgbspender; 05-02-2015 at 09:15 PM.

  9. #129
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    yup reading through all the comments its clear as day majority of tanks are the 1s with entitlement issues.. just some of thier attitudes are LOL good to see not all tanks are like that tho :3
    (3)

  10. #130
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Dorander View Post
    As everyone (read tank players) has said, I most definitely will see myself out, or let you kick me. I'll get back in a dungeon in no time flat (see tank queue times). Feel free to continue thinking that it's not the tanks job to control the pace, and you'll find that dungeon runs will become more and more frustrating until you finally quit the game. So really, get with the program or switch to a tank class and do it your own way. Those are really your only options: 1: Quit, 2: Let the tank drive, or 3: play as a tank.
    LMAO



    /10char.
    (1)

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