Yup. Either my video, or this text guide https://docs.google.com/document/d/1...xkL2IClCQ/edit
Yup. Either my video, or this text guide https://docs.google.com/document/d/1...xkL2IClCQ/edit

Yeah, I noticed in the comments he mentioned he was going to do a thread. I wasn't really familiar with Dervy before now.Well, the OP hasn't been updated in forever, because the poster has disappeared. The video you link is by Dervy (which is a fairly unique username, so I'm assuming no shenanigans), who's been volunteered to post a new OP when the expansion launches. Knowing nothing else about DRG, I'd say go with the video.
Okay, thanks! ^_^ I'll read up on this tomorrow.Yup. Either my video, or this text guide https://docs.google.com/document/d/1...xkL2IClCQ/edit
365 sksp at 53ms~ lets me get 9 skills, yeahI believe the minimum you need is 360-370 with such low ping. I think its Auirily who can do it with 367ss.
Another thing to consider is that if you're able to get 9GDCs, the one point in the rotation where its acceptable to delay BFB by a GDC, which are bolded in red. People with lower ping will encounter this, but players like myself who have around 100ms+ will never need to delay it that much.
at this level of skillspeed though (365-390) you'll run into the problem of having your GCD be forced to move up 1 skill because your BFB cd won't keep up with it. here's what happens when im at around 378
1st bfb
dis>late bfb>chaos
2nd bfb
vorpal>bfb almost up, but will definitely clip into gcd (it comes up at about 80% into gcd for me), so you'd do instead
vorpal>ft>late bfb>phleb
no problem right? potency increase is still there, but the issue is in the next bfb because you late casted before a phleb
3rd bfb (mostly off memory, i haven't parsed in a while)
vorpal>ft>same situation as before; bfb will come up about 80% into gcd before phleb; not worth waiting for at higher skillspeed levels, so it becomes..
vorpal>ft>phleb>true/impulse drive, i forgot which happens at this point in the rotation
at a bare minimum skillspeed (365) it's heavily debatable that clipping gcd slightly may be worth it; because at some point, if you always prioritize gcd over clipping slightly to get bfb on earlier skills, you'll have an unbuffed chaos thrust around the 4th or 5th bfb. but if you do delay gcd slightly for bfb timings, you're clipping gcd obviously.
--
anyway! really good stuff with the video/spreadsheet on 9 skill bfb. i think something to consider is if you're on farm content with selene; if your scholar uses fey light first, it lines up with like 3 bfbs; even at a raw 341 skillspeed, it'll let you get 9 skill bfb because of how significant the skillspeed buff is.
Last edited by Aiurily; 03-17-2015 at 12:40 AM.
When i was reading up on crit i read that each class has its own base crit rate separate from each other. Does anyone know dragoons?

Our natural crit rate should be about 5%. Here is my source.
By the way, I'm loving your video breakdown of BFB usage, Dervy. It occurs to me that anyone who's having difficulty reaching the SS threshold necessary to land 9 GCDs could potentially switch to Dreadwyrm Greaves (assuming you have them) from Augmented Ironworks Sollerets with very little loss of power in terms of stat weights. On the other hand, it'd probably be better to just plug the necessary SS into Ariyala's and let it do its work.
Also, I wonder if there's a SS value at which we could cleanly gain the 9 GCD BFB bonus while also falling under the maximum threshold for Life Surge + Chaos Thrust usage? With good latency, something like 380-390? Theoretically, that might be ideal for min-maxing, assuming you can perfectly execute BFB and avoid the awkward timing that Aiurily mentioned. Should be about +2 PPS from LS+CT usage and +4 PPS from the BFB management.
Last edited by Thendiel; 03-17-2015 at 01:03 PM.
I'm still managing to do everything perfectly with 397S, but, I have to clip my GDC slightly with my second Jump, and everything from then on is good.
Also, base Crit should be 5.3%, no?

Yeah, you're right about the crit. My mistake; bluegartr's source started at a slightly higher crit rate than baseline.
Also, I guess I was thinking of 390 as the "safe" SS value for the LS+CT rotation. No reason you couldn't manage it at around 400 SS, though. Score another point for your crafted BiS set (in this case, the cheapest one).
Last edited by Thendiel; 03-17-2015 at 01:12 PM.
Well, 390 is the safest range. With the 4 ACC zeta build I posted a few days back, you get 386ss, which is still manageable for me to get 9bfbs. The timing is tighter for me due to my higher ping.
I've not really tried to see how well 9GDCs bfbs work at 400+ ss, but LS FT/CT rotating doesn't work as well without having to clip GDCs slightly.

So, to clarify, http://ffxiv.ariyala.com/PW0Y is your official crafted BiS set for FCOB now, correct? How does it compare to your previous sets in terms of cost?
Also, I'm just spitballing here, but there are a few interesting thresholds that we seem to have established for Skill Speed.
base-to-400: LS+CT rotation is possible
380+: 9 GCDs can be buffed per BFB, with good latency
480+: becomes difficult/impossible to reach 2nd Invigorate usage
630+: rotation clips by an entire GCD (pointless theoretical number)
Therefore, the ideal Skill Speed should be around 380-400. Assuming perfect execution, it should give us benefits beyond the raw stat weights associated with Skill Speed.
Yeaa... and no. I still need to find out whether those exact melds on the Zeta are possible or not. I believe Dunncan is willing to take one for the team and I'm also remelding my Zeta as we speak.
The next issue is this - 4 Acc is only good for T13. Dropping down to T12 and T11 accuracy lowers the Accuracy on Zeta by 1. For content below (T10, SCBOB, Primals), it changes to Max DET/CRT build.
So the real question is, are you willing to meld 4 accuracy on your weapon to absolutely max out your T13 stats and take a 0.223/0.892 CRT weighting hit for lower turns/content, or not?
Personally, I would.
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