Page 579 of 584 FirstFirst ... 79 479 529 569 577 578 579 580 581 ... LastLast
Results 5,781 to 5,790 of 6139

Hybrid View

  1. #1
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Dervy View Post
    Well, it's sad that Geirskogul is on a 10s cooldown, but kinda expected. What I'm interested in is if you could somehow get 2 Geirskoguls in a BFB due to how Buffs fall off... That would be absolutely nasty.

    As for 30s Duration.... Depending on the exact amount Geirskogul consumes, you might not need to pop BotD just before Chaos Thrust either.
    That would be good. Popping multiple oGCDs clips my GCD, so the thought of having to somehow squeeze in IR, BFB, Battle Littany, X Pot and BoD all before CT sounds like a nightmare.
    (0)

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    More Info:

    http://www.reddit.com/r/ffxiv/commen...nsward/cs9ano2

    Apparently HT and PLB is adjusted to 30s, FaC + WT increase BotD by 15s, to a maximum of 30s... And Geirskogul drops BotD completely? That's nothing like the translations

    It's happening boys. Gonna post the new topic later on
    (0)
    Last edited by Dervy; 06-17-2015 at 08:24 PM.

  3. #3
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Ain't it...weird...that Geirskogul is 10s and BotD is 60s?
    (1)

  4. #4
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Yeah, it is. It's almost like they're telling us to blow it all before BotD is refreshed. It's still odd in my head. I guess when I start writing it down on paper, it'll be clearer to visualise.

    Also, you were right :P They would post the Skills in the preliminary patch notes, hahaha
    (0)

  5. #5
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dervy View Post
    Yeah, it is. It's almost like they're telling us to blow it all before BotD is refreshed. It's still odd in my head. I guess when I start writing it down on paper, it'll be clearer to visualise.

    Also, you were right :P They would post the Skills in the preliminary patch notes, hahaha
    Except they didn't show the potencies/cooldown, which is what I was after ç_ç then again, I'll just settle with knowing we now finally have a skill which does not end in "Thrust".
    (0)

  6. #6
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Geirskogul dropping Blood of the Dragon makes sense. They said there would be an ability that consumes Blood of the Dragon for a "big hit". But if you get the duration of Blood of the Dragon over 60 seconds, the cooldown should be up again right after using Geirskogul meaning you'll lose the effect but the cool down will be ready for use. If it has a high potency like >400 then it would always be used even in single target rotations prbably every 60 seconds when Blood of the Dragon cooldown is up.

    What confuses me a great deal is, in one developer note they said "The initial time for Blood of the Dragon will be very short and Geirskogul will decrease the Blood of the Dragon duration by a greater value than the initial duration of the stance. By building up the duration through the new combo finishers, you can extend the duration long enough such that using Geirskogul won't immediately remove your Blood of the Dragon".

    Then other notes say "there will be abilities that consume the Blood of the Dragon timer completely for a big hit.
    (0)
    Last edited by Jonnycbad; 06-17-2015 at 09:45 PM.

  7. #7
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Did nobody hover their mouse over the abilities and check their potencies? Or did SE omit them from the help text to avoid leaks?
    (0)

  8. #8
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Jonnycbad View Post
    Did nobody hover their mouse over the abilities and check their potencies? Or did SE omit them from the help text to avoid leaks?
    I saw a picture floating around showing one of AST's heals with 400 potency on the tooltip. I haven't seen tooltips for literally any other classes yet.
    (0)

  9. #9
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Well, there goes my custom of popping BfB on the pull x_x... Now it'll probably make more sense to put BfB further ahead in the starter.
    (0)

  10. #10
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Probably should use it b4b right before Chaos Thrust, as usual so you get at least one Claw&Fang and one Wheeling Thrust under its duration, then use it as it comes available, but wait for Dervy to math it out.
    (0)
    Last edited by Jonnycbad; 06-17-2015 at 11:57 PM.

Page 579 of 584 FirstFirst ... 79 479 529 569 577 578 579 580 581 ... LastLast

Tags for this Thread