Fester is not actually a large part of SMN DPS. @ i110 it's only 50 DPS. Or around 14% of total damage (Depending on the encounter).SMN's biggest damage comes from Fester, and I think that move is what the dev team needs to address. Up its potency, remove it from Aetherflow dependency (with an increased CD, obviously...20 seconds seems all right to me), add potency to it from Miasma II and Shadowflare applications; SOMETHING.
SMN just needs to benefit from gear more to bring it's total damage up.
A 7-10% increase would bring it to a great position.
Better gear returns could also work, though I admit I'm not sure how that's normally implemented in an MMO (without it affecting BLM, with whom SMN shares gear).
I still think that for a resource-dependent move Fester should just DO more. Especially when that resource is split between the only thing we have to keep ourselves sustainable.
Fester is the only thing that keeps your overall mean dps high. It provides a 'spike' in your dps -- without it, your dps (graphed) looks flat.
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