Well one key issue i just noticed on Energy Drain is that mp is a fixed value and not dependent on gear or damage done. Even when I critical for 700 it's 350hp and 266mp restore. That does need to be fixed.



Well one key issue i just noticed on Energy Drain is that mp is a fixed value and not dependent on gear or damage done. Even when I critical for 700 it's 350hp and 266mp restore. That does need to be fixed.
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