Quote Originally Posted by Magis View Post
How so? Hunts were a problem due to ease of both getting to the mobs, as well as taking them out. In literally 20s of a call out, the group could get to the mob and kill it. If the dungeon was large enough, it wouldn't be a one second free gear fest hunts turned out to be.
There are 20 hunt mobs spread out over 20 maps (not counting B ranks) and every time one is spawned the server is lagged to the point of the mob disappearing. Many people can't even get to the mobs in time before they are zerged down. Now imagine 2-3 dungeons over the entire map and the entire server trying to get to them.

Burning stepps and hinterlands are not open world dungeons. They are just open areas with some quest mobs and crevices to explore. What you are asking for is a non instanced version of UBRS or Maurudon and the entire server trying to kill General Angerforge.