Quote Originally Posted by Ravenloft View Post
LMAO Nice! Congrats.
Thanks much!

Quote Originally Posted by Ravenloft View Post
Trying to find Wine Red myself.
I'll keep a close eye on the thread, then. The other member of the Moose clan is going for the same. In fact, I think I'll do a diet version of my changelog with her progress. In the event of a loop, know she's more likely to overfeed on one color and try to go around than reset, so if RNGesus gets involved again, we're like to get a long list of "Whassis dooo? Whassat dooo?"

Quote Originally Posted by Freakindon View Post
it feels to me as though the "only the first feather proc" counts deal is false.
To be more articulate about the "first feather proc" thing, we're pretty sure that every fruit can count, and most of them likely do. It's just that feeding a bunch of random fruit to see where you land doesn't give you a good idea about the what-affects-what-and-how, or help determine how much of a role RNG plays.

Some people report that once you get the first proc, feeding the same fruit seems to give you more even if it doesn't color-shift again. Feed it apples to one proc and you're almost[?] definitely headed for Millioncorn, but people have fed apples to four procs and still got to Millioncorn instead of skipping to blood red. Others report better results by switching fruits every time there's a proc, which they say increases confidence that it wasn't a "random repeat" kind of thing.

Right now, most of us aren't saying that only one-fruit one-proc counts, but that the results of not doing it that way are harder to understand or replicate. By doing it this way, we get a clearer picture of the full color-to-color map, as well as a better understanding of the change mechanics. I bet there are lots of ways to feed more than one fruit and proc at a time to leap ahead on (and even cut diagonally across) the map - but we're not sure yet how to do it with confidence or replication.