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  1. #1
    Player
    IamBenpi's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    46
    Character
    Hesseth Rahk
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Login. Loading Screen. Appear in world. Dun dun dun dun dun dun dun duuun. You are now level 50 on all jobs, crafts, and gathering. You have every achievement, item, minion, etc. in the game. Congratulations!

    Deny it all you want, this is what is being requested. If you completely suck and put forth no effort, you don't deserve to win. That sounds harsh but I'm sorry, a BLM (as an example) who is decked out in full i100 gear and yet still starts his dps rotation with 3 fire 1s instead of fire 3, does not deserve to be handed a T5 win.

    You want older content to be easier, SE should add in job quests that actually require people to learn their job, instead of making it a face roll to 50 and then expecting them to not suck. Having said that, every job out there has countless forum discussions with number crunching and explanations on how to play them well. If you can't be bothered to learn, even after someone else has made a guide for you, you're not trying.
    (3)

  2. #2
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by IamBenpi View Post
    blablabla
    If you think that all that is what being asked for. Then you are not reading and sadly, you don`t want to do it.

    Difficulty of high end content is way too high for casual players. And said difficulty added to the weekly lockouts doesn`t allow them to even "practice". So is really hard for them to even get close to beat the first coil, not to even talk about other walls like titan EX. Even titan HM is a challenge for parties of +i90 if they get together via DF.

    There need to exist an instance that allows players to prepare better for said content, and quest won`t do it. For example, an easier (high echo + stat reduced enemies) version of Coils without any drops. Just for practice. So players learn the mechanics properly, can train themselves properly, can use their time properly and then they can move on to the real thing to get their gear progression.

    You make content easier and more accesible to casual players? Yes.
    You handed something to them in any way as you described? No.
    (2)

  3. #3
    Player
    NJA's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Tesla Silvermane
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alexander_Dragonfang View Post
    Difficulty of high end content is way too high for casual players.
    At the risk of repeating what has already been said by many others - simply no.

    I'm a casual player, by which I mean I play for 5-6 hours per week. Does that make me a bad player? No, it does not. It DOES mean that I progress through content slower. I was irked by the fact that Demon Wall was nerfed just before I got to play AK as I was looking forward to some more challenging content. The same will be true of BCOB and future content.

    This thread seems to suggest that casual players are getting stuck on content because they're worse players - we are not, we simply take longer to play through it. The suggestion that 'casuals need a practice mode' is somewhat insulting. Is DF full of inexperienced players? No, it's a mixture of inexperienced players and experience roulette players. Keep it up and check guides, you'll get better and eventually get a good group (or FC).
    (4)

  4. #4
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Alexander_Dragonfang View Post
    *snip*
    they are called HIGH end contents for a reason.
    they are just not suited for casual players.
    High end contents are for people who decide to spend their time playing these contents, learning mechanics,practicing.
    you won't pass anything if your mentality is "yes, I want to pass T5 but I can try it only a few times a week because I need to farm soldiery to gear up my 6° class"
    that's not how end-game contents works.

    I am a casual player myself, i spend most of the time farming dungeons for glamour, leveling up DoL/DoH classes and other jobs.
    I don't have time, and most importantly, I don't want to do end game content.

    when I wanted to do primals Extreme, I spent my days doing Garuda EX till i cleared it.
    I spent weeks on titan EX trying to learn mechanics, learning how to work my rotation at best with the continuous "dodge this" "dodge that".
    eventually, i got tired, and resumed my casual play without clearing it.
    (0)
    Did you see my badge? I'm a professional!

  5. #5
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    the point is.
    what do you need a "nefted lootless coil" for.
    yes, you clear the easy mode, do you really think that makes you capable of clearing the "normal" mode?

    if you can't dodge divebombs in T5, you will never clear that. if you can't dodge plumes in titan ex, you will never clear that ( and you have 2 "easymode" titan, too!)
    easy mode or not.
    nobody will do a lootless content, if you want to practice, might as well do the real thing, if by some miracles, or the party skills, you clear it, you get the loot too.
    (0)
    Did you see my badge? I'm a professional!