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  1. #1
    Player
    EvaEva's Avatar
    Join Date
    Sep 2011
    Posts
    14
    Character
    Eva Eva
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    I think they should nerf the damage done when you step on the edges of the arena. It's never telegraphed that you will instantly die, in fact no other bosses outside of T5 and T9 will instantly kill you by stepping into the brightly colored and alluring arena edge. SE being the equal opportunity employer that I know them should rectify this raiding atrocity, and mail me a few million gil while they are at it.
    (1)

  2. #2
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EvaEva View Post
    I think they should nerf the damage done when you step on the edges of the arena. It's never telegraphed that you will instantly die
    Does it matter? If your group can't figure that out when the first player dies to it, something is wrong. The effects of Fireball marker is also not told to you before you see what's gonna happen, then you know what will happen the next time.
    (0)

  3. #3
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sove92 View Post
    Does it matter? If your group can't figure that out when the first player dies to it, something is wrong. The effects of Fireball marker is also not told to you before you see what's gonna happen, then you know what will happen the next time.
    She is being sarcastic.
    (0)

  4. #4
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by EvaEva View Post
    I think they should nerf the damage done when you step on the edges of the arena. It's never telegraphed that you will instantly die, in fact no other bosses outside of T5 and T9 will instantly kill you by stepping into the brightly colored and alluring arena edge. SE being the equal opportunity employer that I know them should rectify this raiding atrocity, and mail me a few million gil while they are at it.
    Aw, its so fun someone walking against the arena and vent/mumble/ts all goes "aaaw" or laughs their but off.
    And yea, it happened to me when learning t5 and i had already some diffuculties with divebombs so i went up the wall out of rage.
    (0)

  5. #5
    Player
    LTK's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Hel Norsk
    World
    Shiva
    Main Class
    Arcanist Lv 50
    Please do not reevaluate content difficulty anymore >.>
    We have a game with bosses that are actually fun to fight why make them easier and easier ? are people really proud killing primes/coil with echo and nerfs ??
    And boss mechanics should not even be discussed as mechanics and challange are the main point of bosses in all games! whatever mechanic it is or however it has been introduced.
    We should be super happy when new unknown/weird mechanics are introduced in some prime/coil turn, it makes it more unique and more challanging.
    now stop asking our game to be easier and stop asking to remove awesome mechanics , there is already many content not requiring much challange for you guys!
    (0)

  6. #6
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I can't imagine some people being able to clear a dungeon if it was tuned up to the difficulty of a HM Primal. HM Primals just aren't for everyone. Dungeons are meant to be able to jump in, learn boss mechanics on the fly and come out victorious. HM Primals just aren't like that, and neither are EX Primals, or Coil of Bahamut. Trying to make the early dungeons harder just to make it a smoother transition into the harder content just wouldn't be right in my opinion.

    There's Crystal tower, Srycus Tower, myth and soldiery gear. All of which you can get without too much dying to boss mechanics.
    (2)

  7. #7
    Player
    Ansatsu's Avatar
    Join Date
    Apr 2014
    Posts
    8
    Character
    Ansatsu Kokoro
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Stop nerfing the bosses, infact buff them. Remove the echo buff entirely. Why should people who enjoy the challenge of the original game state have to put up with children spitting out their dummy that they can't just get a 1-shot free win off everything? I'm sorry, but nothing should be free. If players couldn't learn anything in their road up to the level cap and still refuse to learn once they get there, then why should other capable players who have been willing to learn these fundamentals be punished for others who lack patience?

    Totally off topic, but I'd personally put it down to the majority of people who never learnt their job roles by perma zerg rush spamming fates to get to the cap, then wondered why they never learnt anything.
    (0)

  8. #8
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ansatsu View Post
    Stop nerfing the bosses, infact buff them. Remove the echo buff entirely. Why should people who enjoy the challenge of the original game state have to put up with children spitting out their dummy that they can't just get a 1-shot free win off everything? I'm sorry, but nothing should be free. If players couldn't learn anything in their road up to the level cap and still refuse to learn once they get there, then why should other capable players who have been willing to learn these fundamentals be punished for others who lack patience?

    Totally off topic, but I'd personally put it down to the majority of people who never learnt their job roles by perma zerg rush spamming fates to get to the cap, then wondered why they never learnt anything.
    Exactly enough with echo/nerfs/and removing titan ex to unlock levi etc.
    (0)

  9. #9
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Actually the lower level dungeons can be harder than the level 50 "farm" dungeons. I think the challenge from 15-50 and the "farm dungeons" after 50 are somewhat good, a few are "harder" than the others, but overall you have plenty of options. None of the "hard mode" primals are hard, it teaches you basic mechanic for Extreme. The real problem is pretty much people do not learn how to play their jobs properly. Most of the difficult contents can be cleared if you practice enough and learn the pattern and communicate with your group. Problem is, everyone expect "FAST, ZERG, INSTA WIN, NOW" for the hardest content. Sorry, not gonna happen, DIE DIE DIE and TRY again and get better
    (0)

  10. #10
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,306
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I don't get this. The only "difficult" fight in the game is Titan extreme and once you learn his pattern that becomes laughable too. I would actually like to see more challenging content, not necessarily one boss fights like the extremes or small zone with a boss or two and some trash mobs like coil or ct, but actual large scale content that is not scripted, worth the time/effort, takes some skill at your job and most importantly...fun!

    I know, I know, no more xi references, but Nyzul Isle, Dynamis, Salvage, Sky, etc etc etc...all fun times, worth the time/effort and needed at least some knowledge of how to play and dedication to a job more than just easy-button gearing (aka myth/soldiery tomes), had rewards that lasted longer than the 3 months to the next patch and... RANDOMIZATION ding ding ding

    /em waits patiently to see what the expansion will bring
    (0)

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