A static is a group of ppl with similar ways to play that make a group. Sure static with ppl that are doing T9 won't pick him but nothing says that you can't create a static with ppl that has to start or has just started second coil
This is probably the best idea, and one that I've been shopping around for a while. Maybe just calling it Story Mode or Casual Mode, or something, I dunno.
I do think that, even with the relative nerfs to content and buffs to players, many first-timers treat DF runs as practice or training, and there's really nothing wrong with that. If you want to clear content, you should probably just throw up a PF or get some friends.
What can I say. I have a colleague at my work who when asked to do something he doesn't quite understand will always start the "I don't know this. Nobody has explained this to me before" or "This is ridiculous" or "Why we even need to do it, it just make no sense". Then a scared trainee is asked to do the thing and with no guides or explanations he complete the task perfectly BECAUSE HE ACTUALLY THOUGHT OUT WHAT HE HEARD AND SAW and put an effort in what he was asked to do.
The "casual players" that constantly ask for handouts because of their laziness to simply try to observe and learn remind me of this dude - that guy who has had years to learn simple things and still don't know anything, getting bested by inexperienced first timers.
It depends.
If you mean a static pugging a random one yeah. Considering the "jump the rope" mechanic FFXIV fights have, you really can't afford newbie. It just not possible if you want to beat a fight.
If you mean static having a new player in their ranks, then it's false. Based on my experience, most static are willing to teach their new members the fight because of course these members will stick with them and next week will know how to dance, Yoshi-scriped fights.
Is echo that much of a gain ? I personally dont believe so, it helps but is not that much of a guaranteed win just because you have a 25 % HP more in the end it is only around 10-15% real HP gain.
Make it easier no not all, just increase the reaction time slightly and it should fix most of the problems and I dont speak of 2sec just even if only by half a second.
Just me though
It's not just HP, but also dmg received and inflicted, as well healed. I remember using adlo and getting 1.6k HP of shield without crit. Also level 100 Gears + in a fight that some people finished in DL.
Last edited by Taruranto; 07-29-2014 at 11:32 PM.
it does teach you mechanics like bombs. had a friend start recently, we carried him through Titan HM and when EX came around he didn't even know what landslide was let alone the basic bomb patterns and baiting landslide during bombs.
the bomb pattern in titan HM are way different compared to Titan EX.
yes, you learn the basics doing the easy mode, but you still have to learn how to play around Titan EX.
might as well farm training party for Titty EX, at this point. Even more if you got carried through titan HM.
I got carried throug titan HM too, the first time I did it...
now, after countless tries of titan ex, when I get to play titty HM for secondary class relic, it feels like a joke.
Did you see my badge? I'm a professional!
actually the echo buffs makes some fights far harder than they originally were.
Leviathan extreme is near impossible with a fully geared group and 25%
Twintania is much the same. You end up with all kinds of mixed up phases.
Moogle Mog Extreme is far harder with the echo, it is so much easier to make mistakes and push a lesser moogle too far by accident.
Because of the phase based nature of bosses, the echo is actually a detriment.
You can cancel the buff if it's presenting you any problems, you know. The bigger question, then, is why is a group of fully geared individuals wiping enough to get to 25% in the first place.actually the echo buffs makes some fights far harder than they originally were.
Leviathan extreme is near impossible with a fully geared group and 25%
Twintania is much the same. You end up with all kinds of mixed up phases.
Moogle Mog Extreme is far harder with the echo, it is so much easier to make mistakes and push a lesser moogle too far by accident.
Because of the phase based nature of bosses, the echo is actually a detriment.
Same thing with the hard mode. If tank pushes the king too fast before the other moogles are down, he auto-enrages. Of course, this pretty much requires a tank in full STR jewellery, which is not a common sight in DF.
hunts, etc... there are a ton of people out there who have tons of gear and can do tons of dps as a result. However while they can push the buttons in the right order and have great gear now, they still can't execute mechanics which is something that the echo makes even harder to do in this situation.
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