Quote Originally Posted by Amberyl View Post
This.

I took 3 months out to emigrate, and at the point of leaving, the average wait time for whichever story instance wasn't chain running flavour of the month, (Prae vs Cent arguments over efficiency farming, remember these?) or anything that wasn't WP or AK was well over 30 mins. Some story instances *just didn't happen* at all.

I get back and haven't waited for more than 5 mins for anything.

OP, just watch them in the inn, seriously. You have *no idea* how bad things were before the current situation. Be thankful you're getting a free ticket through, tbh, or find a group of likeminded people and run it premade. That may sound harsh, but the difference is stark. The game model wasn't working before, it is now. Would you read a book that you never get to finish?

I'm actually somewhat curious to hear more about what the situation was, because this is the first post I've seen on the subject that wasn't "waah, I'm a dumb baby who hates fun because I've been grinding for too long and forgot what that is so I gotta go fast fast fast".

(there may have been other similarly reasonable posts but I am not going to dig through this thread, of all threads)

Are you talking about things prior to there being a separate queue for story dungeons? Or was there really, truly a skew in favor of one over the other (for the sake of speed, presumably) so incredibly stark that everyone was selecting it specifically and the DF just never procced the other?