

Then you've removed a Myth stream when there arguably aren't enough already and no one will ever run Main Story missions.



Likely scenario that is not the case unless those 7 all queued together. We know the reality is you can't convince every person. More of the point of my post is knowing why it exists to begin with. Rather if you believe you can justify it or not, you are in fact defeating the purpose of the option, rather if it is one person or seven people who want to watch the cutscenes.Which you show as well thinking 1 is more important than the other 7.......
Its a no win scenario other than to just group and play with like minded people, otherwise, just accept the fact that out of 8 or 24 people in a random raid group, not everyone is going to agree with what you personally want to do.
Life is like that, better get used to it.
I sometimes ask myself if the queues for the last dungeons are bad enough that we needed to make a Main Scenario Roulette to begin with.
Then no one would ever do it and new players would never get the main story quests done. You never saw the post of someone waiting like 8 hours to try and do Westwind before 2.2 or whenever SE moved roulete groups around.
Psst: those telling you to skip the cut scenes are also paying customers...
Your solution seems more like a 'delay everyone for the special snowflake' type idea...
Actually, I think the better solution would be not to have cut scenes in the middle of combat, followed by a setting so that DF can have an auto skip. This is sort of like join in progress, but it automatically skips all cut scenes.
This way people who don't want to wait on the CS can have their queue, and the others can have their own.
blah blah blah... dude going to df is letting fate decide your group too. play along well with others or expect them treat you the same.


This is the thing these cutscene white knights forget. I understand what they're saying and I sympathise with it to some extent but if 7 other people want to blast through the instance you swallow your own entitlement and do it. The alternative is you make your own party with 7 like-minded individuals and do it at your own pace.
The roulettes were implemented to give people an incentive to repeat those instances because there was zero reason to repeat them and new players were waiting ridiculously long times to attempt the zones and further their storylines. This is why the topic gets so heated when the new players then bitch we're being selfish and uncaring. Many of the older players remember having to wait days or even weeks to clear these encounters.

I mean, what happened to democracy ? 7 new guys vs 1 veteran who wants to blast through ? He has to wait for them. And that has happened to me on a roulette before.
One new guy like OP and seven others who want to blast through ? Tough luck, OP, for if I am one of those seven, I will NOT wait on you. The minority should not win, ever.
And that's pretty much what SE's official statement meant, by the way. They decided to let the groups decide by themselves, and to that I say : Long live democracy.
And, one last thing, about the argument "We want to feel the full experience like you guys did before : When WE did it, we were a full party of eight iLvl50-55 with no firsthand experience. Now, with DR, you can get help from people that are up to iLVL110 and have done it dozens of time. NO ONE will EVER get the same experience anymore, it's one year old content.
Not like that wasn't ever brought in other threads before as well, but it's the first time I state my opinion on it.
I am not sure if you can make a PF when you haven't cleared it yet for the first time. But yes afterwards, if you don't make your own party with CS skipping and other specifics, you are asking for some resistance.The alternative is you make your own party with 7 like-minded individuals and do it at your own pace.
The roulettes were implemented to give people an incentive to repeat those instances because there was zero reason to repeat them and new players were waiting ridiculously long times to attempt the zones and further their storylines. This is why the topic gets so heated when the new players then bitch we're being selfish and uncaring. Many of the older players remember having to wait days or even weeks to clear these encounters.
Anyway, to resolve the 1 != 7 debate: (speculations here ^^)
If SE would remove the rewards, "forcing" people that goes in to watch all CS, no votekick options, AFK being kicked automatically after 3/5 mins, still reporting those with bad behavior that wants to leech or just make chaos for their own 'high', Killing everything, discovering all treasures and maps, to help those that really need it, then at the end, giving some sort of token, like the commendation system, so that you can exchange it with awesome vanity gear.
You go in: you know exactly why you are there. No majority wins, everyone's on the same page.
For Myth, they can devise some other ways to get them. Hope Gold *ahem* will give some ^^
Hopefully one day, everyone will be happy playing this nice game..
Last edited by KingOfAbyss; 06-21-2014 at 12:47 AM.

I'd run Castrum Meridianum and The Praetorium with new players with or without tomes.I would even wait for them to watch every cut scene. Why because these two dungeons or not hard but glorified fates with a linear set paths. Want your myth? Want your weekly cap? Than go do the hard mode or something. We all pay this game and we all want to have fun. Just don't get mad when you go into a dungeon that is a part of the main story.
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I think this would be true. I have seen new players struggle badly without the guidance of more experienced players. I would have sacrificed a cs to get through the dungeon smoothly when I first ran it, though I do not agree with being kicked from the group for it. But once this poster starts the end game grind, and sees prae and cm, daily.. They may be able empathize with a party's patience wearing thin. Not because of noobs, but because of this roulette in general.
Last edited by LordPhantomhive; 06-21-2014 at 12:53 AM.
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I would even wait for them to watch every cut scene. Why because these two dungeons or not hard but glorified fates with a linear set paths. Want your myth? Want your weekly cap? Than go do the hard mode or something. We all pay this game and we all want to have fun. Just don't get mad when you go into a dungeon that is a part of the main story.


