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Thread: Death Penalty

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  1. #10
    Player
    Preypacer's Avatar
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    May 2011
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    Perrina Avolara
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    Quote Originally Posted by geniusprime View Post
    It is a penalty if it is NOT my intentions to die. Folks using death in this manner is clearly showing that traveling is flawed.
    Impressive. You manage to spin the situation *and* dodge the actual argument all in one statement.

    Nonetheless, that's all you're doing, and that dog won't hunt.

    It's not just a FFXIV thing, it's a MMO's in general thing.

    Death is used for convenient travel in myriad other MMOs... all of them being of the "casual friendly" nature that SE is attempting with XIV. It's used as such because death has zero sting, zero meaningful consequence.

    There's no reason to serious try to avoid dying because dying is absolutely meaningless.

    And again, no matter how many times some folks might repeat the mantra that "dying is enough punishment itself to try to avoid it", it doesn't pan out in practice. All you need to do is spend some time in a casual-friendly MMO with a lax death penalty and witness how people actually play it. Go up to people in FFXIV zombie-zerging their way to victory in a guildleve, or people "graveyard hopping" their way across the map in other similarly "casual" MMOs and ask them how much of an incentive the "failure of dying itself" is for them to try avoiding it. It's an oft repeated meme that is not supported by reality.

    If the death penalty is so inconsequential that players find it to be a convenient mode of transportation - even when flight paths, teleports, warp scrolls and other various modes of travel are available, convenient and plentiful - there's a problem with the penalty for dying.. not with the travel system.
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    Last edited by Preypacer; 06-30-2011 at 07:26 AM.

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