Quote Originally Posted by Airlea View Post
Welcome to the internet. Strike that, welcome to life. The OP was blindly bashing people and their ideas as well, so don't bother white knighting.



That certain type of gaming is poor play. You should be punished for this. You're talking about dieing, something that you can avoid if you play properly. There is no good without bad, nor is there success without failure.
Now I am being accused of bashing when I have yet to throw an insult at anyone. Thats interesting. As far as your comment to my actual comment. Its is poor play in your opinion. You still desire to punish not only the players who don't play like you but everyone else. There are many cases where you can play as perfect as your desire but you will still die. I also don't think you trying to understand the point that is being made from your responses.

Let me make this clearer. I believe there are better methods than death penalty that would encourage gamers to want to be more successful at engaging enemies and that if there are DP, it should be done in a way that does not prevent or delay the gamer from playing.

A non death penalty option can be killstreak or survival bonuses. These bonuses can range from more XP gain, higher DPS, faster regen, etc. However such a bonus can be either semi permanent or time limited. However when you do die, these bonuses are removed until the requirements are met.

A non intrusive death penalty can be time deduction during leves or any time limited quest.