This is a very bad rotation. The impulse drive makes absolutely no sense, wasting your TP and delaying your stack application. Furthermore, you randomly use True Strike before Twin Snakes in the first rotation - this makes no sense. You can just use Twin Snakes for a second time if you want to combine it with Dragon Kick, that still does more damage. Third, you use Fracture. Fourth, you apply Demolish and Fracture before they tick the full duration. Fifth, when you reapply Touch of Death with this rotation, you will miss one GCD worth of Dragon Kick and Twin Snakes uptime.