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  1. #691
    Player
    Biggabertha's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Biggabertha Xiexienii
    World
    Faerie
    Main Class
    Dark Knight Lv 70
    The key thing to note is the time it takes you to transition from Heavy Thrust over to Impulse Drive and the Jump you use in the middle of it.

    You might spend something like half a second or more going from the flank to the rear of an enemy so make sure that this is done inbetween the Global Cooldown - for instance, RIGHT after you use Heavy Thrust, start moving to the rear (pray your tank stays still). This way, once you're able to use Impulse Drive, you can use it right away instead of getting into position.

    Your Jump right after Chaos Thrust is in a place where you'll lose out on something like half a second or more by the entire animation taking so long to wind up and wind down.

    These two things are probably where your 1.5 seconds is going/being used up - yeah, dropping Fracture would solve it too but I like the idea that more DoTs = better failsafe if something goes wrong (such as being in a Pick Up Group and the Tank just doesn't sit still or is in a bad position etc.)
    (0)

  2. #692
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Biggabertha View Post
    The key thing to note is the time it takes you to transition from Heavy Thrust over to Impulse Drive and the Jump you use in the middle of it.

    You might spend something like half a second or more going from the flank to the rear of an enemy so make sure that this is done inbetween the Global Cooldown - for instance, RIGHT after you use Heavy Thrust, start moving to the rear (pray your tank stays still). This way, once you're able to use Impulse Drive, you can use it right away instead of getting into position.

    Your Jump right after Chaos Thrust is in a place where you'll lose out on something like half a second or more by the entire animation taking so long to wind up and wind down.

    These two things are probably where your 1.5 seconds is going/being used up - yeah, dropping Fracture would solve it too but I like the idea that more DoTs = better failsafe if something goes wrong (such as being in a Pick Up Group and the Tank just doesn't sit still or is in a bad position etc.)
    Doing so in a Dummy Target is pretty much easy, I can pull it off easily, but as I was giving it a thought in actual fights, I just can't imagine that I can really pull it off as there will be instances that your DPS rotation will be interrupted hence the chain will be broken.
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

  3. #693
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Thorauku View Post
    Is it just me? or anyone else having the same problem with me during the actual encounters? Removing Fracture will make the rotation better, but I'm not sure if I lose alot of DPS by doing so.
    Just use one of the Fracture-less rotations if you're having issues hitting FT with HT still up. The dps differences between any of the rotations are extremely small

    Quote Originally Posted by EasymodeX View Post
    Based on a brief discussion on reddit, I evaluated one variant of the simpler rotations and it's pretty good and consistent/reliable:

    HP IDC TTT / HP IDF TTT

    So basically a stupid-simple repeat cycle replacing Chaos Thrust with Fracture every other cycle. No compensation required for DOT clipping unless you have abnormal levels of skill speed.

    The only possible downsides are: (a) it uses Impulse Drive more often than many other rotations, requiring more "back time", and (b) it uses slightly more TP than a rotation with 0 Fracture. The fact that it only uses FR once every other cycle mitigates that a bit.
    Easy, I forgot to mention this at the time, but does this mean you'd like the rotation credited to you in the guide to be changed? I deal with the CT clipping issue in a later section, but I can just swap the rotations out if you like this one better overall

    Quote Originally Posted by pompey_dan View Post
    The other set will only put you at 470 acc, where as this set puts you at 481 acc. I guess it is still up in the air for the acc cap for turn 5 (I have never missed with 479 acc) but there are reports of misses at 470 acc.
    I posted a parse somewhere in pages 50-60 showing no misses over an hour and a half on Turn 5 with 473 accuracy. I'm not saying you'll 100% never ever miss with 473, but the percentages are so small it'd be effectively 0%.

    EDIT: Here's the link - http://forum.square-enix.com/ffxiv/t...=1#post1543456
    (0)
    Last edited by Ayvar; 11-29-2013 at 12:55 AM.

  4. #694
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    So what foods are my Dragoon brothers using?
    (0)

  5. #695
    Player
    Arland's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    236
    Character
    Yjrn Eruyt
    World
    Shiva
    Main Class
    Lancer Lv 80
    Buttons in a blanket! Cheap to make and they get the job done. I'm sure there are better options, but srsly... Some of the food is just hell to craft/gather or too expensive to buy.
    (0)


  6. #696
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    Just use one of the Fracture-less rotations if you're having issues hitting FT with HT still up. The dps differences between any of the rotations are extremely small
    Mind directing me to the fracture-less rotation? :x
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

  7. #697
    Player
    Veerne's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Verne Frostwhisper
    World
    Odin
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Thorauku View Post
    Mind directing me to the fracture-less rotation? :x
    Just the same rotation, just without Fracture...

    Or just move Fracture to the very last ability before re-applying Heavy Thrust. I do this a lot on bosses where I might have to do some positionals twice due to boss turning or moving.
    (0)

  8. #698
    Player
    Kismet's Avatar
    Join Date
    Sep 2013
    Posts
    59
    Character
    Kismet Koe
    World
    Coeurl
    Main Class
    Scholar Lv 70
    Quote Originally Posted by LordMaitreya View Post
    So what foods are my Dragoon brothers using?
    Black Truffle Risotto is the best food you can get, but the difference in price for the extra stats over Buttons in a Blanket isn't exactly worth it unless you are into min/maxing to the extremes.
    (0)

  9. #699
    Player
    Rystet's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Rystet Omega
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Buttons in a Blanket is the best food for almost all dragoons, but it is dependent on your gear level. Although the Black Truffle Risotto has a higher max stat, the actual % it gives you is less. So in order for the Risotto to be better you need a higher base value of the stat that will allow you to take advantage of the max. You need to do the math on your stats to determine which food will be best. At current gear levels the answer for most is likely Buttons in a Blanket.
    (1)

  10. #700
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quick question,

    Do you guys always pop up BfB whenever it's available? the drawback seems hurt alot when I tried it with my Titan fight recently.

    PS:
    Any of you experienced the second CT in the rotation not taking its DoT effect?
    (0)
    Last edited by Thorauku; 11-29-2013 at 04:16 PM.
    IGN: Yvaine Isaulde
    World: Tonberry

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