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  1. #1
    Player
    valho's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    361
    Character
    Vita Rena
    World
    Tonberry
    Main Class
    Monk Lv 70
    Due to lack of accuracy in Wyrms Breeches
    (0)

  2. #2
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    IMHO the BiS link in the OP's post can be improved.

    My config would be: http://xivdb.com/?wardrobe/4119/Dragoon-BiS

    Everything is the same - just that opted for 2 Allagan Rings but the other opted for 1 Hero's Ring of Slaying.

    End result is I sacrificed 11 Skill Speed for 11 Accuracy (Crit and Determination remains the same at 140 and 112 respectively).
    (1)

  3. #3
    Player
    Sir_Maxwell's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Nobu All
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ooshima View Post
    IMHO the BiS link in the OP's post can be improved.

    My config would be: http://xivdb.com/?wardrobe/4119/Dragoon-BiS

    Everything is the same - just that opted for 2 Allagan Rings but the other opted for 1 Hero's Ring of Slaying.

    End result is I sacrificed 11 Skill Speed for 11 Accuracy (Crit and Determination remains the same at 140 and 112 respectively).
    BiS gear puts you at the accuracy cap for coil meaning any extra acc is useless.
    (0)

  4. #4
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ooshima View Post
    IMHO the BiS link in the OP's post can be improved.

    My config would be: http://xivdb.com/?wardrobe/4119/Dragoon-BiS

    Everything is the same - just that opted for 2 Allagan Rings but the other opted for 1 Hero's Ring of Slaying.

    End result is I sacrificed 11 Skill Speed for 11 Accuracy (Crit and Determination remains the same at 140 and 112 respectively).
    You actually also lose 3 determination.

    However i agree that what you posted is the BiS. The other set will only put you at 470 acc, where as this set puts you at 481 acc. I guess it is still up in the air for the acc cap for turn 5 (I have never missed with 479 acc) but there are reports of misses at 470 acc.
    (0)
    http://solitude.guildwork.com

  5. #5
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Thorauku View Post
    Is it just me? or anyone else having the same problem with me during the actual encounters? Removing Fracture will make the rotation better, but I'm not sure if I lose alot of DPS by doing so.
    Just use one of the Fracture-less rotations if you're having issues hitting FT with HT still up. The dps differences between any of the rotations are extremely small

    Quote Originally Posted by EasymodeX View Post
    Based on a brief discussion on reddit, I evaluated one variant of the simpler rotations and it's pretty good and consistent/reliable:

    HP IDC TTT / HP IDF TTT

    So basically a stupid-simple repeat cycle replacing Chaos Thrust with Fracture every other cycle. No compensation required for DOT clipping unless you have abnormal levels of skill speed.

    The only possible downsides are: (a) it uses Impulse Drive more often than many other rotations, requiring more "back time", and (b) it uses slightly more TP than a rotation with 0 Fracture. The fact that it only uses FR once every other cycle mitigates that a bit.
    Easy, I forgot to mention this at the time, but does this mean you'd like the rotation credited to you in the guide to be changed? I deal with the CT clipping issue in a later section, but I can just swap the rotations out if you like this one better overall

    Quote Originally Posted by pompey_dan View Post
    The other set will only put you at 470 acc, where as this set puts you at 481 acc. I guess it is still up in the air for the acc cap for turn 5 (I have never missed with 479 acc) but there are reports of misses at 470 acc.
    I posted a parse somewhere in pages 50-60 showing no misses over an hour and a half on Turn 5 with 473 accuracy. I'm not saying you'll 100% never ever miss with 473, but the percentages are so small it'd be effectively 0%.

    EDIT: Here's the link - http://forum.square-enix.com/ffxiv/t...=1#post1543456
    (0)
    Last edited by Ayvar; 11-29-2013 at 12:55 AM.

  6. #6
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    So what foods are my Dragoon brothers using?
    (0)

  7. #7
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    Just use one of the Fracture-less rotations if you're having issues hitting FT with HT still up. The dps differences between any of the rotations are extremely small
    Mind directing me to the fracture-less rotation? :x
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

  8. #8
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ayvar View Post
    Easy, I forgot to mention this at the time, but does this mean you'd like the rotation credited to you in the guide to be changed?
    Not really; what you include in your guide is up to you. The H IDC P TTT H TTT / P IDC H TTT P TTT rotation is still higher DPS, so if you're listing the higher DPS rotations, then leave that, IMO.

    However, HP IDC TTT / HP IDF TTT is a rather simpler rotation with the second highest PPS and I would recommend it for someone who's not trying hard for the last 1% on the parse.
    (1)

  9. #9
    Player
    Intabih's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Xah Nelhah
    World
    Goblin
    Main Class
    Marauder Lv 50
    Thanks for the post! I will freely admit that I am a baby dragoon with visions of flying through the air dancing in my head.
    (0)

  10. #10
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Hello again,

    I tried doing the following rotation (it's from the first page) but it seems I always lack 1.5s to fully benefit from the first HT buff before I hit the LS+FT combo.

    HT-IR-Fr-BFB-Ph-Sweep-ID-Dis-PS-CT-Jump-TT-VT-LS-FT // -HT-Fr-Sweep-Ph-TT-VT-FT-ID-Dis-CT-HT-Sweep-Fr-Ph-TT-Jump-VT-FT-TT-VT-FT-Sweep
    Is it just me? or anyone else having the same problem with me during the actual encounters? Removing Fracture will make the rotation better, but I'm not sure if I lose alot of DPS by doing so.
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

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