1. Drop Fracture.
2. 458acc for coil, 0 acc for non-coil.
3. Max determination on gear.
... that's pretty much it for the past 80 pages, lulz.

1. Drop Fracture.
2. 458acc for coil, 0 acc for non-coil.
3. Max determination on gear.
... that's pretty much it for the past 80 pages, lulz.

Parse what about them?
On the fast conflag topic:
Disembowel -> TTT
You basically get 4 guaranteed GCDs during fast conflag. It's possible to get 5 depending on your SS and whether or not your SCH is running Selene and/or has the buff up at the time. However, 4 GCDs is reliable. DE+TTT is the highest 4. Insert off-GCDs in between as necessary/available.
On the Ifrit EX nail sequence:
- On the first nails there's not much you can do. Just TTT.
- On the second nails you can tab-PH to good effect. Not much else besides that and TTT.
- On the third nails, you can: (a) tab-PH, (b) Doomspike the pair nails, (c) stagger IDC continuously.
Method (c) is advanced and really fun, but takes a lot of attention to do while still using your off-GCD abilities and maintaining HT.
The method is to use ID on the first nail, DE on the second, then CT on the third nail. Then, go back and use ID on the second nail, then DE on the third, then CT on the fourth, and so on.
I - 1
D - 2
C - 3
I - 2
D - 3
C - 4
I - 3
D - 4
C - 5
...
I - 10
D - 11
C - 12
Etc. This will use Impulse Drive on the DE-debuffed nail. The method uses CT on the nail furthest ahead (that you can manage) so the DoT ticks up well. It also inflicts the DE debuff as soon as is reasonable for synergy with Bard pew pew behind you. It also causes you to move around the arena more slowly so you don't risk running into the howl like tab-PH might.
So I just did T5 earlier with 453 ACC. And I did miss 4 ID from rear which I think is enough to prove that the 435 ACC requirement from rear here is incorrect.
IGN: Yvaine Isaulde
World: Tonberry

I run turn 5 with 460, and have never missed unless the mob was facing me, so if the 435 is wrong, it wont be much above that
the animation lock still sucks bad for Jump.
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