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  1. #1
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Small LSes are fine, but those that don't want a small LS shouldn't be locked into that option.
    (6)

  2. #2
    Player
    Alothia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    28
    Character
    Alothia Starkwood
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Small LSes are fine, but those that don't want a small LS shouldn't be locked into that option.
    Exactly. We have a large LS, and we like it that way. I don't want to have to start turning people away because SE won't let me have more than 128 people in the shell. It sucks for that person, it sucks for me. No one wins by limiting us like that. No one.
    (7)

    Proud Leader of the Aes Sedai Tower and Corvus Cinis Linkshells on Balmung

  3. #3
    Player

    Join Date
    May 2011
    Posts
    2
    I'm fairly new to the game almost 2 weeks now. When I learned that Ls had break monthly because they couldn't break inactive players shells or had to be in proximity It all seems needlessly complicated and just off. Like they didn't finish the admistrative tools for shell leaders or something. Would be cool to see some progress In that simple as it be.
    (2)

  4. #4
    Player
    Dimo's Avatar
    Join Date
    Mar 2011
    Posts
    67
    Character
    Denji Venrir
    World
    Behemoth
    Main Class
    Lancer Lv 50
    "I'm not sure how I'm supposed to hold onto any hope that these "big" changes they are making will be worth sticking around for if they can't get the tiniest and most basic of issues worked out."

    Thats the truth, plain and simple. I am baffled as to why these basic issues havent been fixed yet. Sure I can understand a few departments working together to knock out big changes, but cmon now. If the departments are as Yoshi P says, these changes should have been fixed a long time ago.

    Regardless, keep up the good work Rhomagus.
    (5)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Add a text command to kick players without a proximity requirement. This is the only thing needed now to solve this thread. The other features to chat in channels /L1 /L2 etc and to have a fancy UI are not important right now. This small feature would solve the hundreds of comments listed here and make linkshell management much easier.
    (2)

  6. #6
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Dear SE...

    O yeah I brought this one back as well
    (1)