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  1. #1
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70

    Would like to See

    "Would Like to See"

    Okay, i know many of the players will more or less hate this post mostly because
    it somewhat related to another mmo-game out there, im no huge fan of that game but
    it did have some awesome "Addons" & features.

    Addons were mostly "User" creations in the first place so not an actual part of
    the original game itself.

    Call this an "Would like to see list" that me & my LS members put together.
    Just posting this as "Suggestions", becasue we put this list together for fun.

    note. Some ideas are based upon already announced upcoming features.

    ( Updated with "Blue" text as being confirmed for 2.0 release. )

    Mooghouse / Company House: 】
    -----------------------------------------------
    ◇ Including recipe for furnitures, Decorations
    ◇ Company Bank / Shared Storage option. (Bank-vault style)
    ◇ Company Shop / Shared shop. (For buying food, mats etc)
    ◇ Company Insignia / Battleflag Insignia (Gives party buff)
    ◇ Interior Themes for Company houses / including music themes.
    ◇ Furnitures: Chairs / Tables / Storage Boxes / Fish-tanks...etc
    (Also being able to sit on the crafted chair, etc)
    ◇ Minigame for company house, like.. "Poke the fishtank" for reward. (or something)
    ◇ Company flag / Banner in House. (or Wooden plate with LS / Company name on)


    Linkshell: 】
    -----------------------------------------------
    ◇ Linkshell Message / option to set "LS Message"
    ◇ Invite players to LS by entering name. (even if not close)
    ◇ Kick / Promote LS members even if not online / close by.
    ◇ Old-style FFXI LS icon. (various color)
    ◇ More / Cooler LS icons / more colors
    ◇ Member Area Location (not position)
    ◇ LS member rank titles (custom names)


    User Interface: 】
    -----------------------------------------------
    ◇ Range Distance information (mainly for mages & ranged class to see safe zone range)
    ◇ Customizable top screen bar (option to add custom info such as gil amount, clock, day, current position, open menu etc)
    - Example: WoW Addon "Titan Panel" (must be customisable even backround image + transparency)
    ◇ Option to add Top & Bottom addon bar.
    ◇ Being able to have chat-log attached to addon bar. (Show hide, like drop down/up menu)


    Battle / SP Suggestions: 】
    -----------------------------------------------
    ◇ BCNM Fights - or Re-inveting that style of option.
    ◇ Large Scale Battles! (Like: Dynamis, Sea, Sky, Einhärjar..etc) - Something simmilar will be in 2.0
    Hamlet Battles? - Added into game
    ◇ Monsters attacking / Spawning on Boat from Thanalan to Limsa. (Apukullo / Orobon monster / Ghosts)
    Guardian Favor - Must also have faster regeneration. - Removed from game
    ◇ Target Marks - Option to mark targets even during solo play. (non leve aswell)


    Macros: 】
    -----------------------------------------------
    ◇ More macro text slots per tab. (10/tab is too few)


    Other: 】
    -----------------------------------------------
    ◆ Mail-delivery system - Will be added in 2.0
    ◆ Anima Regeneration - Need to regenerate faster. (Maybe add some anima reward to Guildleves, most people prefer safe travel over waste of time trying to get to "Camp Bluefog" / "Broken Water". (Hence major anima loss /week.) - A way of reganing Anima has been implemented.
    ◆ Transport mounts - (Chocobo, Coblyns, Dodos ^.^) - Has been implemented.
    ◇ Player "Vanity" pets - (Baby Coblyn, Baby Dodo, etc Being able to summon in field / city.)
    ◇ Pet Breeder - (When they grown up they can engage in PvP (pet vs pet)
    ◆ Inscribed crafted gear - (not via crystal, but rather a special inscribe buff for a fee. Like FFXI, creators name on the gear, who made it) - Will be implemented sometime in 2.0
    ◆ Addons - Being able to visually re-design parts of UI personally. - Has been confirmed to optional
    - Like WoW addons, being able to re-paint visually parts of the UI, simple coding to
    replace / change locations of UI info such as "Time / Day" & HP,MP,TP,Stamina.
    ◆ Hair-dresser (Change looks, haircolor / style, skin-color) - Partially confirmed, 2.0 remodel character
    ◇ Tattoo Parlor.
    ◇ New Emotes: slap, giltoss, spin, rage (go all red = grrrrr), jawdrop
    ◇ De-Synth - Option to de-synth items.
    * Point Allotment - Favorite Presets. (Possibly to be removed soon)
    - Meaning option to save 2-3 Presets for when switching class from Mage-class to Battle-class, or Craft to Gatherer. (Option to save 2-3 presets as Favorites)
    ◆ Option to turn on/off the new Targeting system (from patch 1.16 (03/03/2011) - Fixed / Added new options.

    Bazaar: 】
    -----------------------------------------------
    ◇ Bazaar Message. (Option to set a text message in bazaar, like in FFXI)
    ◆ Additional Bazaar slots. - Sort of fixed by giving us 1 extra retainer.,



    NPC's: 】 (Additional NPC's)
    -----------------------------------------------
    ◇ Sales NPC on Boat from Thanalan to Limsa. (below Decks)
    ◆ Buy / Sales NPC at each Camp. - Actually added a few patches back.
    ◆ "Gear Set" storage NPC. (Like in FFXI, get a storage slip for a fee) - Partially implemented.
    (Mainly for Special & Event Gear, normal untradeable gear)
    - Partially implemented. Companion NPC - being able to summon 3-4 times/day for aid in Guildleves. (With addion to rankup the NPC Companion like in FFXI) - Something simmilar is being planned for 2.0
    (Option to change his/Her gear / Weapon & Class)


    Existing Items: 】 (Fix / changes)
    -----------------------------------------------
    ◆ Potions & Elixirs. - Increased potential. - Fixed & Implmented.
    ◆ Food. - Increased potential. (Remove optimal rank usefullness)
    (Also most recipes requires too many items, also hard to find)
    ◇ Items: Transformation belts. (like FFXI's Rabbit / Mandragora Belts)
    ◆ Sneak / Invisiblity Potion. (time limited) - or ability. - Partially added as a DoL ability.
    ◇ Beastcoin - Please incide Beastcoins to Currency slot.
    ◇ Tools or Jewelery "Bag" / seperated from normal invtory.
    ◇ More fish-food recipes. (Sand is no good...) Bring on the Sushi.
    ◇ Sitting down while fishing. (Option to sit while fishing)


    Spells: 】 - Might change when Classes gets Re-built.
    -----------------------------------------------
    ◇ Warp (return spell) (aka. D2)
    ◇ 2 Hour Ability Spells.
    ◇ Invisiblity
    ◇ Sneak
    ◆ Stun - Added as a spell combo for BLM, and few other abilities aswell. (ex.PLD / WAR)
    ◇ Blink (FFXI Blink)
    ◇ Enflame, Enthunder, Enwater, Enaero, Enstone, Enblizzard. (FFXI Red Mage Spells)
    ◆ Conjurer Spells "Flare, Burst, Freezze..etc" are gimp. (Increase damage & Accuracy) - Those spells are suppose to be the "kickass" spells. (And they can miss? thats messed up) - Partially Fixed / Added
    ◇ Spell fixes: Slow, Gravity are completly useless, increase duration of effect.


    Abilities: 】
    -----------------------------
    ◇ Treasure Hunter
    ◇ Dual Wield
    ◆ Guardian / Randomly Summons Guardian to Aid in Battle. (Maybe an elemental with random Buffer spell) - Has been confirmed to be added in some way in 2.0


    Classes: 】 (future classes)
    -----------------------------------------------
    ◇ Beastmaster (Also option to rename Pets, Equip pet with some gear, Collar etc, Abilitys)
    ◇ Assassin / Thief / Ninja
    ◆ Summoner - Has been confirmed to be added in 2.0
    ◇ Angel / Demon Class (with wings, possibly ability to fly for limited time) - The "Klaus Volka" Hater Class lol, then again i dont see you subitting anything useful to this game...some of us tries thou.
    ◇ Bluemage / Mimic (Type, that can use monsters spells)
    ◇ Samuraj
    ◇ Dark Knight
    ◇ Enchanter - Craftclass - Ability to enchant items / Gear / Weapons & Tools. (Craftclass, capture enchants via "Soulplates" maybe, then include those to craft. Boosts stats, Add dots, HP / MP steal / Auto-Regen, etc)
    ◇ Florist - Gather Class. (Gather floral, Seeds, etc to Grow in flower pots wich yields items) Much like in FFXI. (So ya we could use Mooghouse for that, or storage facility)
    ◇ Treasure Hunter - Gatherer Class (Main Tool: Key & Offhand: Shovel.)
    - Instead of using chocobo for digging, why not give a class a Shovel to dog for treasures, and maybe use key's to unlock chest (like FFXI treasure chests that spawns randomly in caves etc)
    - Now, i used to be "THF" in FFXI & loved it so im no big fan of this last idea thou.

    - Sorry for any typos.
    ¤ oh ya....im a huge FFXI fan since several years back.

    Update / 2012.07.10: Updated & fixed a few things since it's one hell of an old thread of mine.
    (0)
    Last edited by Laughlyn; 07-10-2012 at 01:55 PM. Reason: Updated

  2. #2
    Player

    Join Date
    Mar 2011
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    Feedback & Suggestions Rules:
    If you wish to submit multiple suggestions and feedback on various services, please submit them by creating individual threads based on the type of service.
    To prevent multiple threads on similar issues, please refrain from creating a new thread with a similar topic. Instead please submit your thoughts by replying to an existing thread with a similar topic.
    Think it would have been better for you to split all this up so that other people can add to it without clustering everything into one thread. They may end up just closing this one too.
    (1)

  3. #3
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    hm good point, shame cuz it would one hell of a mess.
    Oh well, my bad ; ;
    (0)

  4. #4
    Player

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    Mar 2011
    Location
    Ul'dah
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    3,208
    I would like to see those mog house company stuff.
    (0)

  5. #5
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Edit: This was a necro-bump and I didn't notice

    On-topic: Lots of good stuff in there I would like to see. I really don't want to see Treasure Hunter again though. You shouldn't be punished for not bringing a certain job to a fight, and I don't want THF to get the short end of the combat stick again because "we just want them for Treasure Hunter".
    (0)
    Last edited by Raldo; 07-10-2012 at 01:36 PM.

  6. #6
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    holy crap....lol where you find this old dried up topic?
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  7. #7
    Player

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    Quote Originally Posted by Laughlyn View Post
    holy crap....lol where you find this old dried up topic?
    It is I after all.
    (0)

  8. #8
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Raldo View Post
    Edit: This was a necro-bump and I didn't notice

    On-topic: Lots of good stuff in there I would like to see. I really don't want to see Treasure Hunter again though. You shouldn't be punished for not bringing a certain job to a fight, and I don't want THF to get the short end of the combat stick again because "we just want them for Treasure Hunter".
    I totally agree with the "Treasure Hunter" thing, it was abit overrated in FFXI.
    But i would like SE to somewhat reinvent it somehow, maybe overall boost the actuall droprate of things
    just by having the Thief in the party. (Maybe even make it more clearly visible to the class)

    Or give the thief the possiblity of Stealing real items, like in the older FF games.
    Being able to steal a badass sword from Atma Weapon or something was so cool. (example.)

    Maybe even give the thief the possibilty of disabling monster body parts. (more often than the usual way)
    (0)
    Last edited by Laughlyn; 07-10-2012 at 01:56 PM. Reason: updated

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  9. #9
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Oh poop, I fell for the old necro-bump trick.
    (0)

  10. #10
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Rokien View Post
    It is I after all.
    Damn, rokien...you liked 1 thing?
    A whole 1 thing? lol amazing

    Quote Originally Posted by Raldo View Post
    Oh poop, I fell for the old necro-bump trick.
    Is cool, new players should bloody well read this thread. ^-^

    - Hey hey my 900th post.
    (0)
    Last edited by Laughlyn; 07-10-2012 at 02:00 PM. Reason: hey hey

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

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