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Thread: The Monk Temple

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  1. #1
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Is BS suppose to be a 100% Crit Hit behind the target every time?
    (1)

  2. #2
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by Arkista View Post
    Is BS suppose to be a 100% Crit Hit behind the target every time?
    In the first Stance/Opo Opo yes its a 100% crit chance which makes its a HUGE DPS increase in your rotation. True Strike only gets 5% from the back which is kinda meh but you get a 10 potency increase of Twin Snakes no matter what position,
    (0)

  3. #3
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Spythe View Post
    In the first Stance/Opo Opo yes its a 100% crit chance which makes its a HUGE DPS increase in your rotation. True Strike only gets 5% from the back which is kinda meh but you get a 10 potency increase of Twin Snakes no matter what position,
    Well then my BS is broken because I don't always get a Crit Hit, Even when i'm testing on the striking dummy.
    (1)

  4. #4
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arkista View Post
    Well then my BS is broken because I don't always get a Crit Hit, Even when i'm testing on the striking dummy.
    Then that means you weren't in Opo-opo stance. The bonus doesn't work on an opening even if you're under the effect of Perfect Balance (though that does let Dragon Kick immediately apply its debuff, which is weird).
    (0)
    With this character's death, the thread of prophecy remains intact.

  5. #5
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ElHeggunte View Post
    Then that means you weren't in Opo-opo stance. The bonus doesn't work on an opening even if you're under the effect of Perfect Balance (though that does let Dragon Kick immediately apply its debuff, which is weird).
    Ok I thought that when you have GL up you are in Opo-opo form at all times until it falls? If not then that would be why it doesn't always Crit hit for me. Only reason I think that you are in Opo form at all times when GL is kept up is that AoTD bonus is Silence which in Turn 2 of coils I use a lot and always see it proc.
    (1)

  6. #6
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Also another Question cause I spent the week getting LNC to 34 and MRD to 26 finally ^^ in what order should I use IR and BFB?
    (1)

  7. #7
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arkista View Post
    Is BS suppose to be a 100% Crit Hit behind the target every time?
    Only during Opo-opo stance, so only after your initial cycle. The same goes for Dragon Kick's debuff. Because neither skill will receive their stance bonus at the start it's always better to open with Dragon Kick due to the potency difference, at least provided you can flank the enemy.
    (0)

  8. #8
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by ElHeggunte View Post
    Only during Opo-opo stance, so only after your initial cycle. The same goes for Dragon Kick's debuff. Because neither skill will receive their stance bonus at the start it's always better to open with Dragon Kick due to the potency difference, at least provided you can flank the enemy.
    except during perfect balance, where every form bonus is active at all times.

    Some mnks use balance to instantly GL3, but I prefer to use it on bursts most of the time. Rock breaker spam can clean a phase really quickly in some cases.

    Quote Originally Posted by Lux_Rayna View Post
    As a mnk you have to use bootshine. You are giving up a ton of dps if you aren't. Don't oversimplify a job because you find it complicated. Seek to learn it properly.

    Heres advice: 95% of your time is spent on the mobs flank. When you go to use bootshine or ts on rear, it should be one motion. By the time the animation is done you should be back at the flank. Make it one fluid move from flank to rear to flank. You don't have to come to a dead stop to use those rear skills.
    Theroically yes, but Boot is a huge liability on endgame, as oppose to spamming DK, which is really good, and even better on certain bosses (-10int)
    1: Rear is dangerous, dangerous, and more dangerous
    2: Moving target, flank has 2 sides, rear has 1.
    3: Monsters and their 180 turns. You'll quickly notice a lot of boss/monsters will do 180-ignore-tank-turn to do skills
    4: You are loosing 4seconds of Internal Release when you boot in your rotation

    (this isn't to mention that as flank, you can run through a boss, east to west to avoid certain...skills, but cutting a boss back to front is sucidal)

    DK is...just better. Boot has its moments, but unless you have a monster that is rear friendly...I wan to be as far away from rear as possible.
    (1)
    Last edited by kukurumei; 10-04-2013 at 12:47 AM.

  9. #9
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I don't think the rear is as dangerous as people make it out to be on endgame. All tail swipe moves have a cooldown on the boss and it's pretty safe.
    (1)

  10. #10
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Risbyn View Post
    I don't think the rear is as dangerous as people make it out to be on endgame. All tail swipe moves have a cooldown on the boss and it's pretty safe.
    Depends how good well your window timing is, and how much lag you can afford. Not to mention your own skill rotation, and movements of pt members.

    Nothing worse then a tank, that runs through the boss and straight at you with a swipe.
    ><><><><
    Or you could be in flank
    (1)

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