Page 68 of 202 FirstFirst ... 18 58 66 67 68 69 70 78 118 168 ... LastLast
Results 671 to 680 of 2187

Thread: The Monk Temple

Hybrid View

  1. #1
    Player
    Riot55's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Riot Losstarot
    World
    Ultros
    Main Class
    Pugilist Lv 50
    What have you guys been buying first with Myth tokens? I have Relic +1... I'm just getting into a group for Coil this week, so I'm curious what should be the first target for gear to buy with Myth. I was thinking the Helm since the Allagan is in turn 4 and will provide a pretty decent buff for me at least over Darklight Eyepatch. I looked at the spreadsheet someone posted of gear comparisons... if I remember, there is NO best in slot that is Myth, it's all Allagan, which isn't true for every class necessarily. What do you guys think, helm first? An accessory?

    http://na.finalfantasyxiv.com/lodest...acter/2253344/ Here's my character for reference.
    (0)

  2. #2
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Melee can stay on titan throughout entire fight until last phase bombs which varies depending how box set order falls, and even then as monk you can still manage to keep GL3 up. If you're running away from any bombs and not dpsing at point up until last phase you're doing it wrong. For example the "X" set you can stay on titan, wait for his cone swing and move next to tank for explosion and then immediately move out, never any danger because there is a set sequence to everything(which is kinda boring).
    (0)

  3. #3
    Player
    AmonFlamburg's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    10
    Character
    Amon Flamburg
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    This monk thread is really scary. Kukuremei, you are extremely intimidating. xD So yeah, I've been monking around at level 50 and things have been pretty cool. Recently got blood for blood and it's been awesome. Idk what to really ask so I guess I'll bring up some funny experiences that I want to hear if anyone else has. It feels like blood for blood's animation is...excessively long. Internal release just slips in there all easy but blood for blood always feels like it's animation is holding me up. I've also not really noticed until I heard about my friend's bard experiences but duty finder explicitly does not pair me with other melee dps in light parties. If anyone else experiences different I'd definitely like to hear about it.

    Oh, and one last thing. Fighting chimera at the top of the hill SUX. Eventually there is actually no where to move to escape/continue fighting. Glad it's done with.
    (0)


    "Let's change the future"

  4. #4
    Player
    MisakiSatomi's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Misaki Satomi
    World
    Tonberry
    Main Class
    Gladiator Lv 8
    Regarding losing GL... you should only be losing GL if it's Ifrit/Garuda but even then you could probably time it and have enough skill speed.
    For Titan's bombs, the only time would only be if you're forced to move away because of the landslide. Other fights like turn 2, use shoulder tackle. And hope to not glitch your demolish...

    Aand bard vs monk? Bards don't even stand a chance.

    PS: I dance around HM Titan every damn time and i always see alot of MNKs just standing in one place. Please don't be lazy and actually use your class 'cause you're not doing that much DPS standing around.
    (0)
    Last edited by MisakiSatomi; 10-08-2013 at 06:47 PM.

  5. #5
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    here is my revised rotation

    Fists Of Fire
    Touch of Death - Behind
    Boot Shine - Behind
    True Strike - Behind
    Internal release
    Demolish - Behind

    Fracture - Flank
    Dragon Kick - Flank
    Twin Snakes - Flank
    Snap Punch - Flank

    Boot Shine - Behind
    True Strike - Behind
    Snap Punch - Flank

    Dragon Kick - Flank
    Twin Snakes - Flank
    Snap Punch - Flank

    I still do not have Invigorate or blood for blood nor do i have mercy stroke but i am working on them. So for now this is my rotation. Any inputs on where i can improve?

    For an opening against a boss i usually go

    PB > DK > Spx3 > demolish

    Recommend anything better?
    (0)

  6. #6
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    @kaosprimezero:

    i will prefer begin like this if you prefer

    fist of fire
    touch of death
    dragon kick - flank
    twin snake - flank
    demolish - flank

    bootshine - behind
    true strike - behind
    snap punch - flank

    demolish don't recquire to be in the behind, dragon kick deal more damage than bootshine without opo opo and adding twin snake will make demolish stronger.

    as opening against boss:

    PB > DK > TS > SPx2 > demolish

    TS = 10% of damage boost
    GL = 7% of damage boost.
    and you still have your 3 stack of GL after demolish

    personally i often drop Touch of Death from my rotation for keep GL and will use impulse drive, i know the damage is not the same, but i feel better with this.

    Bootshine - behind
    true strike - behind
    impulse drive - behind
    snap punch - fank

    a pretty nice DD combo especially under blood for blood/internal release
    sadly TS will fall before you can put it back.

    ps: i'm not fond of the DoT in the monk actually ,exept demolish, because it's really powerfull and in the rotation...
    (0)
    Last edited by silentwindfr; 10-08-2013 at 10:42 PM.

  7. #7
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by silentwindfr View Post
    /snip
    So your suggesting:

    Fists Of Fire
    Touch of Death
    dragon kick - flank
    twin snake - flank
    Internal release
    Demolish - flank

    Fracture - Flank
    Boot Shine - Behind
    True Strike - Behind
    Snap Punch - Flank

    Dragon Kick - Flank
    Twin Snakes - Flank
    Snap Punch - Flank

    Dragon Kick - Flank
    Twin Snakes - Flank
    Snap Punch - Flank

    Right?
    (0)

  8. #8
    Player
    Kijimea's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Integra Valentine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Man all your rotations are so bad....... whatever i wont post again. Wtb good monks, cant find them.
    (0)

  9. #9
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kijimea View Post
    Man all your rotations are so bad....... whatever i wont post again. Wtb good monks, cant find them.
    Cya and you wont be missed byeeeeeeeeeeeeeeee

    But in all seriousness to the rest, my reason for asking is cause i am trying to get it right. Obviously elitist know how to insult rather than offer ANY advice. My rotation above was modified from a previous post as recommended by a player. As i started at Lv.50 (legacy player) it has been harder for me to adjust but im trying and seeking advice form the more knowledgeable. So any advice but not blah blah blah i'm off to suck on a dummy and cry would be appreciated. As for my annoyance and slightly harsher tone, well the quoted comment says it all no?
    (0)
    Last edited by KaosPrimeZero; 10-09-2013 at 01:43 AM.

  10. #10
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Why would you start with touch of death? Completely unbuffed DoT and delaying the building of GL even further. Unless the fight doesn't allow for it I try to wait for GL3 before putting dots up
    (0)

Page 68 of 202 FirstFirst ... 18 58 66 67 68 69 70 78 118 168 ... LastLast