Also another Question cause I spent the week getting LNC to 34 and MRD to 26 finally ^^ in what order should I use IR and BFB?



Also another Question cause I spent the week getting LNC to 34 and MRD to 26 finally ^^ in what order should I use IR and BFB?
You are in Opo-Opo anytime you use Snap Punch or Demolish except if you used Perfect Balance then you have to do a SP/Demolish after PB is over to get Opo-Opo.Ok I thought that when you have GL up you are in Opo-opo form at all times until it falls? If not then that would be why it doesn't always Crit hit for me. Only reason I think that you are in Opo form at all times when GL is kept up is that AoTD bonus is Silence which in Turn 2 of coils I use a lot and always see it proc.
Is there a definitive rotation guideline to use (I know that there will be deviation from the "rotation" based on the encounter) if the fight was a tank/spank perfect situation?
Also, for AOE, do people just use PB then spam rockbreaker? (Say on Garuda HM Feathers)

There is not even one "guide" which shows a perfect rotation in my opinion cause it always depends on encounter and stuff and even you consider only tank and spank, i didnt find any rotation reall clever. The best thing you can do is put some time in your monk, go to a dummy and test things out. I have a very solid and effective rotation with Fracture, ToD and Demolish and no problems of keeping up Gl at all. I can only speak for my server but i didnt find anyone yet doing same or more damage than me ( still keepin in mind that parser is broken when it comes to dots but we are all affected by that ). And as far as i can tell most monks are just so freakin bad... its hilarious.



Ya I do a lot. When I do Castrum runs I use it about often. I will use BS>Twin>IR>BFB>HF>RB>PB>and spam RB until PB is up, Its a lot of DMG so I would use it when you need to burn down 4+ mobs asap. Also I wouldn't start of with AoTD even though it is a AoE just cost to much TP.
Rockbreaker also give you Opo-opo.
http://na.finalfantasyxiv.com/lodest...acter/2253344/
Am I ready for coil? I haven't been in there at all yet, but I spent a good chunk of money on my gear and I feel like I'm hopefully geared for the whole thing really. What do you guys think should be my next priority for upgrade? Anything else that can be crafted better than any Allagan drops, like accessories maybe? Or just wait for Allagan drops? I assume Darklight is better than the HQ Operative, but extra 2 STR is probably worth it, huh? Anyways, advise! Am I ready? How much accuracy do I need for the whole each turn? What should I know going in?
Also, what should I plan on as for Myth armor? I was thinking the Head piece first since I don't wanna replace my Gryphonskin until last. What Allagan stuff will drop first, so maybe I can plan on replacing that harder stuff first? Also, what's the consensus on Best in Slot for each slot when it comes to Allagan vs. Myth vs. HQ Crafted (maybe for some accessories?)
Last edited by Riot55; 10-06-2013 at 05:13 AM.

You're better geared than I am and so far gear has not been an issue for me. Granted, I'm just starting BC but from talking with FC mates, that gear should carry through at least the first few turns. Perhaps someone with more experience will correct me.
Only possible issue I see is accuracy, as iirc you want to be above 470, but a food with 3% acc on it would get you there so that's not a big deal. If you look in the dungeon thread there is a list of the loot tables from BC. Trousers, ring, and bracelets drop first I believe. Again, I'm just starting BC, so take this with a grain of salt, but hopefully it gives you a starting point at least to look at your future gear progression and what not.
I did turn 1 and 2 with mostly AK gear, some DL jewelry, and relic weapon. So you are more than good for the first two. Turn 4 though you need all the gear you can get.
You just need your relic and accuracy to reach turn 5
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