Quote Originally Posted by Shyle View Post
After reading various pages, it seems that True Strike isn't to be used until a certain gear level or SkSp level. So Twin will be used at all times until then?
At 45, I've been putting Dots up first then working into rotation weaving ToD/Fracture/Demo as I went. Since I don't have DK yet, at 50, would it be more wise to dot up first? or get Twin/IR/etc and mob debuffed then dot them and work from there?

edit: Also I haven't noticed, but do we have any sort of Stat weights to aim for?

Obviously STR is our prime stat, but what of Crit/det/SkSp/accy, etc..
- I only bother with True Strike when I fancy it or when I can't reach the mob's flank for whatever reason (i.e. Demon Wall). Uninterrupted I can usually come back around to and use Twin Snakes again right as the buff is falling off. There's relatively little harm in just using Twin Snakes full time. The damage gained from not losing the buff outweighs the slight amount of damage lost from the potency difference between Twin and True.

- If the target will live long enough (and they'll receive the full duration!) it's usually best to wait until stack 2 or 3 of GL before applying and maintaining your DoTs. If the target goes immune frequently (such as Ifrit HM) it's best to put up your DoTs earlier than usual.

- I've never really seen agreed upon, set in stone, stat weights. However, accuracy is first and foremost, but base accuracy seems to be more than enough until Coils in which case I've heard the magic number for 100% hit rate is around 470 (which is easily obtainable with Darklight). After that Crit, Skill Speed, and Determination seem to be more personal preference than anything.