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Thread: The Monk Temple

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  1. #11
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ilJumperMT View Post
    This make no sense. I was testing on dummies. If I use Bootshine in rotation I lose 20-30 DPS.

    If I just use Dragon Kick -> Twin Snake -> Snap Punch//Demolish while keeping Fracture and ToD up seem best dps. I have no idea why using True Strike and Bootshine in rotation the parser is giving me DPS loss. Maybe its the time required to reposition?

    Opinions?
    between bootshine and dragon kick: It's because of the 10% blunt damage debuff you put on the enemy, if it was a few seconds longer you'd might be able to go bs, dk,bs, dk, like demo/snap instead of only dragon kick. However if there is another monk in your group, one of you can keep the dragonkick debuff up, and the other person will also benefit from it and then they can use bootshine instead by piggy backing off the other monk applying the debuff for the most group dps.

    between twin snakes and true strike: it's because twin snakes gives +10% to ALL damage, you don't want that thing to fall and it only lasts 12s, if it lasted 6-8s longer, then you can switch between twin and true like you would demo/snap.

    and no it doesn't have to do anything with time to reposition which you can easily do within the global cooldown window.

    so you want:
    DK>twin>demo/snap
    BS>twin>demo/snap if in a group with another monk who agreed to be the one applying dragon kick.
    (0)
    Last edited by Zigkid3; 10-03-2013 at 08:28 AM.