Quote Originally Posted by Ruminate View Post
Again, you are completely ignoring the PLD's damage reduction when convenient.

If the second 3k/2400 blow lands on both tanks before a heal of any kind completes, both are still standing.

Edit: Wait. No thats wrong. Neither of them are standing. As per your example, the WAR has 2625 HP. It takes a 3k hit and dies. The PLD has 2100 HP, takes a 2400 hit and dies.
You are correct. My mistake.
However, the Warrior in this situation of no external healing has Inner Beast, the Paladin has no such skill. There is also Storms Path. Again, the Paladin has no skill to get him into a safe zone that doesn't come with a long cool-down.
If you bring then, the cool-downs into play, both tanks are still standing.
Which just proves what I've been saying the whole time, the Warrior is not inferior, it is different. Both tanks are capable using their personal skill sets, survive the same damage.

To break it down further,
A Paladin will take less damage in spikes, There will be periods where he will get hit hard, and periods during Cool-downs that he will take minimal damage.
A Warrior takes fairly consistent damage, but recovers HP faster than the Paladin does.