Quote Originally Posted by Ruminate View Post
Lets ignore your conclusion and extend this example further:

Paladin has 2600 HP with a 500 damage buffer shield.
Warrior has 3200 HP with a 575 damage buffer shield.

Boss lands a blow for 3k damage.
Paladin reduces this to 2400, leaving them with 700 HP, 15.5% of their health remaining(out of a max of 4500 per your example).
Warrior takes the full 3k, leaving them with 775 HP, 13.7% of their health remaining(out of a max of 5625 per your example).

The thinking that Scholar heals are better on the WAR ignores how PLD damage reduction actually works.
Unless bosses all suddenly switched their abilities to hit for percentages of max HP, the lesser percentage of the whole has no bearing, the fact remains that the Warrior has more HP remaining than the Paladin. Oh and lets not forget that the Warrior then hits Inner Beast, which has no Cooldown and is freely available during your combos, which will heal him well and truly above 1k. So you're not proving anything here, except that the two tanks can survive the same number of blows.

In fact, should the second 3k(2400) blow land on both tanks before a Heal of ANY kind completes, the Warrior is the one still standing.