Quote Originally Posted by AzuraSin View Post
I see your point but I disagree slightly. The reason it's modeled this way is because people don't get a feeling of accomplishment from "relaxing." Dungeons and battles are supposed to be exciting and fun as well as rewarding; without the reward aspect there's no point to doing any of this.



I disagree with this statement entirely. Can you please tell me why there is a problem to be required to do other things in-game to cover your dungeon running expenses?
Because I have a real job and I don't have 60 hours a week to sink into this game. I want to spend the time I have to play doing what I want. Why can't you sustain yourself doing dungeons? I'm not going to grind up a craft or gathering job to 50 just so that I can go through a dungeon.

Bottom line: I shouldn't be forced into doing crafts/gathering.