Quote Originally Posted by Iskander View Post
A game should not be modeled after real world.
I see your point but I disagree slightly. The reason it's modeled this way is because people don't get a feeling of accomplishment from "relaxing." Dungeons and battles are supposed to be exciting and fun as well as rewarding; without the reward aspect there's no point to doing any of this.

Quote Originally Posted by Iskander View Post
If the cost of running a dungeon is less than the reward of completion, there is a problem.
I disagree with this statement entirely. Can you please tell me why there is a problem to be required to do other things in-game to cover your dungeon running expenses?