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  1. #481
    Player
    echogame's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    172
    Character
    Chai Latte
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Promethevs View Post
    repairs at a merchant also took about the same amount of gil(which is 10x the numerical value you see now)
    Except no one bothered repairing at a merchant when you had level 40+ gear, and just shouted or stood around with your flag up for some nice crafter in Ul'dah to come help repair you.

    In 1.0, you got dark matter from dungeon runs, treasure chests, and other things that didn't involve spending money. By the end of 1.0, I had more than 2 stacks of G5s from running dungeons and primals. Additionally, you could request repairs for extremely cheap, never costing more than 500g per item w/ a grade 5 dark matter. That's only 50g currently.

    In 2.0, the only way you can repair items are through NPCs or buying dark matter. Grade 5 costs 350g each (that's old 3.5k) if you can repair your own gear, and NPC repairs cost something like 5k (old 50k) for a full set to be repaired at lv 50.

    Repair bills are seriously astronomical in price now compared to 1.0. Fixing this aspect alone would improve things imo.

    Quote Originally Posted by Kahlyn View Post
    Maybe have DM5 be the HQ off of a lower-level DM? I'm nowhere near that high, so no idea if that would be reasonable...
    I like this idea. If G5s were the HQ version of G4 from Mining or Botany, that would be more acceptable. SOMETHING where we can acquire G5s from the game that isn't from spending gil or seals.
    (2)
    Last edited by echogame; 09-07-2013 at 07:30 AM.

  2. #482
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Promethevs View Post
    Keep in mind too that in 1.0 leves gave just about the same amount of gil, and repairs at a merchant also took about the same amount of gil(which is 10x the numerical value you see now). During that time, the economy was pretty far from collapse still.
    Well yes, but there is an important difference. G5 Dark matter dropped off of a lot of the endgame things and it could be gathered. Also, you could request repair and anyone with the right job could fix your things. So really, repairs for the most part were a non issue. You could also change to a crafting class while in a dungeon and repair your stuff on the spot.

    Now, dark matter 5 is a lot harder to get. You have to fork over a large amount of seals, or buy from the NPC. It can't be gathered and you can't get anyone to repair your gear so you are stuck with either leveling that craft class up or using the NPC.
    (4)

  3. #483
    Player
    danteafk's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Ed Elric
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    So I am nearly broke now. I ran Amdapor Keep over 100x by now. The repair costs for just this week have been over 60.000.

    I want to play the endgame and have fun, thus earning money while I do this so I can self-sustain.

    I do not want to Craft. I do not want to gather some silly materials or go fishing - that`s not my thing. It is boring imo. I do not want to level another job to 50 just for the sake to gather Gil, which will be nontheless harder since there are barely any quests left and I`d need to Fate-Grind.

    How am I supposed to survive? Why can`t you just sell items from Dungeons? In every other game you can sell/trade items from raids/dungeons in order to sustain.


    Thanks SE, that`s just an invitation for gold sellers.
    (19)
    Last edited by danteafk; 09-07-2013 at 07:45 AM.

  4. #484
    Player
    Stormbad's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Stormbad Worldfire
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I ran 10 level 49 fates. My total gil income was around 900 gil (90x10). I went to repair the equipped gear, it was just around 1700.

    So I am losing money at a rate of 70 gil per fate.

    I crafted 100 walnut lumber, after I had gathered 300 walnut logs.

    I sold the 100 walnut lumber to NPC for 1 gil each. I made a total of 100 gil. My repair cost for botany to gather the logs and carpentry to make the lumber cost a total of around 400 gil.

    I lost 300 gil crafting and I didn't buy a thing.

    I did a level 44 dungeon run, smooth as silk. Total money made was just around 330 gil. My repair cost was around 800 gil.

    I lost 470 gil.

    So, in summary, my total net income/loss on gil for an average 3 hour play session cost me 1570 gil.

    Luckily, I have over 250k gil stocked up because I am very conservative and never transport or buy anything. But at this current rate, I will COMPLETLY RUN OUT OF GIL by 160 days... that's less than half a year.
    (6)

  5. #485
    Player
    Merix's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Varisa Merix
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Stormbad View Post
    snip
    Luckily, I have over 250k gil stocked up because I am very conservative and never transport or buy anything. But at this current rate, I will COMPLETLY RUN OUT OF GIL by 160 days... that's less than half a year.
    Combine this with less fiscal people, add people leaving the game after the first month, and we will be losing large chunks of gil. Not to mention once more people realize the situation less people will be buying stuff off the marketboard, and then even the crafters won't be able to make money.
    (2)

  6. #486
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Wiping on titan hm having to pay 10k repairs is fun! woot woot!
    (0)

  7. #487
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Almost 50 pages and still no reaction from SE.
    (0)

  8. #488
    Player
    Airas's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    6
    Character
    Airas Vermillion
    World
    Behemoth
    Main Class
    Arcanist Lv 34
    Let's do this guys....
    A Crying Orchestra! Let's unite and cry our hearts out... Maybe SE/Yoshi will pity us and make it so GIL will pour down from the heavens!
    (1)

  9. #489
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Airas View Post
    Let's do this guys....
    A Crying Orchestra! Let's unite and cry our hearts out... Maybe SE/Yoshi will pity us and make it so GIL will pour down from the heavens!
    Very few people are demanding easy or free money.

    But a positive gil flow from doing normal activities is a must or the economy WILL crash.
    (2)

  10. #490
    Player
    Hammerfist's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Character
    Leander Hammerfist
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Why not making enemies in dungeons drop much more gil? Other than covering repair costs, it would also make dungeons worth doing for more than just speed runs, as the more enemies you kill the more gil you get.
    (3)

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