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  1. #131
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by RobinHood View Post
    This is how intelligent people look at this situation, I like it.
    Except for the fact that(since you're using oil as an example) new oil is constantly being added. His conclusion is that it would take time for the oil supply to run out. However, in the amount of time that would take(if it even happens), do you think we would be playing in the same setup with the same missions? If I recall correctly SE made all kinds of adjustments in FFXIV 1.x to counter all the inflation. They will probably do the same here if they see an imbalance.
    (1)

  2. #132
    Player
    Nothv13's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Einulfr Nothson
    World
    Cactuar
    Main Class
    Lancer Lv 88
    Quote Originally Posted by D4z3D View Post
    You gotta realize the game is still young. Once everybody is able to access the game and the economy stabilizes, I'm sure you can find a niche to make money like in almost every other MMOs. In the beginning of FFXI I farmed Wind Clusters, Logs, Fish, and Stroper Chyme for money. In WoW I mined A LOT. Just have to be patient and see what is in demand.
    Vendoring those items makes nearly nothing. Selling those to other players means they have to be making money to give you money (and even part of that money is lost in the AH), thus no money actually entering the economy. Unless they add more, there is no niche way to effectively bring money into the economy at max level.
    (0)

  3. #133
    Player
    DrPancakes's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Dr Pancakes
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by valhalla View Post
    Except for the fact that(since you're using oil as an example) new oil is constantly being added. His conclusion is that it would take time for the oil supply to run out. However, in the amount of time that would take(if it even happens), do you think we would be playing in the same setup with the same missions? If I recall correctly SE made all kinds of adjustments in FFXIV 1.x to counter all the inflation. They will probably do the same here if they see an imbalance.
    Do you know how oil is made?

    lol.
    (5)

  4. #134
    Player
    RavenNev's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Raven Nevermore
    World
    Gilgamesh
    Main Class
    Gladiator Lv 26
    In case you missed what i said before as it took a while to post and edit and i dont want it to be missed:

    Ok,

    people still are not grasping the issue here so here is an exercise:


    you are no longer a player, you are the Economy as a whole,

    put all that quest gil in storage
    put all the money made from Market in storage
    all the sellables in your bank in storage

    take 7000 gil (this is now representative of the economy after it has stabilized)

    go play a day as the average player would, do dungeons, fate grind, leve etc, tp from place to place, pay your repair bills, buy an item or 2 from market..

    rules: no sales can be made from 1 player to another, the economy cannot grow in this way, so although as player we can earn money like this, it doesnt represent what the economy can do, and that is the point of this exercise.

    now to analyze the results:

    do you have more gold than you started with: yes = economic growth
    do you have equal (slight increase or decrease): yes = stable economy
    do you have noticeably less than you started with: yes = economic decline = big problem

    in this exercise you are representing the playerbase as a whole and your gold is representative of the economy as a whole and this will give you an idea of if your economy is growing/stable or in decline.

    personal wealth or transactions between 2 players will never add to the economy its just an indicator of how well the economy is doing, more spending normally means better economy. right now this isnt accurate as there is excess gold via legacy accounts or people levelling to 50, but this isnt stable economic income, its a surge due to the economy being new and levelling generate more gil than an average day at max level, this is just masking the problem, not in anyway alleviating it
    (1)
    Last edited by RavenNev; 09-04-2013 at 01:13 PM.

  5. #135
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    I understand that people dont want mass inflation, but that doesn't make deflation good. You want a STABLE economy. You want one that well keep gil circulating without letting too much of it disappear or be gained.

    If everything deflates and people are unable to afford even things like teleporting, what are we going to do. Limsa will become a complete ghost town because the only way on or off the island is to spend gil. Market board will be empty because nothing is profitable. Why craft when no one wants to by your stuff? Why gather when no one can afford your materials. When the economy is down, it means everyone as a whole is getting poorer.

    Just because it is new doesn't mean people don't have foresight or cant read market trends. Some of us do that VERY well and we see where the market is going. Gil sinks exceed gil generation. I can't make it any simpler than that.
    (5)

  6. #136
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Jesus Christ, the amount of people in this thread in earlier pages who simply do not comprehend what the OP is saying astounds me. This has absolutely nothing to do with how much money any one person has at a given time, or how to earn money. This deals with the effects of Gil-removal from the economy as a whole.

    Now that I've been 50 for a few days now, this has been an issue I've been concerned about as well. This type of thing doesn't prevent RMT, if it's SE's goal - if anything, it promotes it.
    (8)

  7. #137
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    620
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    It's a bit early to call and no doubt they are monitoring the influx of gil going in and out of the system. Some here are overstating repair costs and for those who can do their own repairs if you take it down to as low as you feel comfortable that repair still cost only 350gil as opposed to NPC prices. In addition there WILL be people who buy gil and while the average player will not level alts to run the main story to get the roughly 200k in quest money you can bet the RMT will.
    If the server fix goes as planned and everyone is logged in an going on their merry way, the RMT will be sneaking around adding millions to the system. As we are currently dealing with an unknown influx of new currency into the system in the form of daily new players they will not be able to make an informed choice on how much new gil to pour into the overall economy.

    Once server populations have settled and we see the average amount of RMT gil being generated are calculated they will then likely add daily quests or increase NPC vendor costs etc etc. The main goal is to avoid the 1.0 inflation which was more or less insanity, resulting in everyday items costing hundreds of thousands or more.
    (0)
    Last edited by Wobi; 09-04-2013 at 01:09 PM. Reason: Character limit

  8. #138
    Player
    Gravitron's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Gravitron Field
    World
    Ultros
    Main Class
    Conjurer Lv 34
    Didnt read the whole thread...

    Money will be made the old fashion way.. farming.

    I can see how it may seem that gil is scarce for the "i already got to 50" crowd. However, you have leveled at such an above the norm pace that you are in front of the inflation curve that hasnt even begun yet.

    The cost of vendor items will remain the same as the cost of crafting mats will steadily, indefinitely, continue to increase.
    (0)

  9. #139
    Player
    valhalla's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Val Halla
    World
    Goblin
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by DrPancakes View Post
    Do you know how oil is made?

    lol.
    My point exactly. Unlike oil, gil can be pulled out of thin air and added to the economy with a small bit of work. It can even be profitable if your strategy isn't reckless. Read it again.
    (0)
    Last edited by valhalla; 09-04-2013 at 01:20 PM.

  10. #140
    Player
    Riyo's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Riyo Ke
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gravitron View Post
    Didnt read the whole thread...

    Money will be made the old fashion way.. farming.

    I can see how it may seem that gil is scarce for the "i already got to 50" crowd. However, you have leveled at such an above the norm pace that you are in front of the inflation curve that hasnt even begun yet.

    The cost of vendor items will remain the same as the cost of crafting mats will steadily, indefinitely, continue to increase.
    Not the issue.
    (4)

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